jimbo118
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Hope they don't ruin this the same way they ruined that, by going all Matrix on us towards the end.
going all Matrix on us
Matrix
Heavy Rain was described to me as an adventure based on three main elements: Investigation, Conversation, Quick Time Events. What does it mean? It means that there won’t be active shootings/fightings
You will eat those words with the venom usually associated with the larger carnivores. :thumbs:This game will suck all the dicks, leaning too hard on the graphics
Can not wait for this
Shame that is now being released for 2010
That news, however, is far more exciting.God, Omikron 2 is going to be on this engine.
I've already played Dragons Lair.
I would not worry about either. Even if one path through the game is 12 hours, another could easily be 15 or 18, depending on how you play it and how much you interact with. Every playthrough will be different in terms of just about everything, including length.I am quite concerned about the length of a single play through. I like a long game. Also heavy on quick-time events. :x:x:x:x:x
I think I only mentioned actual innovation in terms of the character controls, but you are right that the idea here is very similar to much of what was either included in Fahrenheit or promised and then dropped. However, it is because of this and the fact that they are focusing on getting the most out of only 1 hardware platform that gives me a lot more confidence this time around. Without having to worry about a bunch of different engines across a bunch of different hardware platforms, these guys can actually focus on story and immersion and gameplay and graphics and all of the things that devs should be focused on without being encumbered by additional platform/engine equality/performance concerns.You just described Indigo Prophecy, VictimOfScience. So not sure how you can call Heavy Rain innovative, especially since it's from the same dev.
Amazing? Are tripping. The detective just asked the guy in the store about stuff to do with helping him track down his sons killer and the storekeeper didn't even react....
I'd be more excited if I didn't believe the lead writer and designer to be a pretentious moron.
Uh-oh. I was with these previews until that.joystiq said:Most disappointing of all, though, is the voice acting.
How is it possible that the casting found an actor worse than the one used for Indigo Prophecy?
Uh-oh. I was with these previews until that.