Okay, something worries me. Can Source Engine do singleplayer and multiplayer games on one client, or does it have to be two seperate clients, like the Quake 3 engine did?
Because that bothers me that the past two games by Valve (HL2/HL2M, HL:S/HL:SDM) have had seperate clients for single/multiplayer.
Because that bothers me that the past two games by Valve (HL2/HL2M, HL:S/HL:SDM) have had seperate clients for single/multiplayer.