Source Games, LCDs and Anti-Aliasing

DEATH eVADER

Space Core
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I just got a new 19" LCD, 16:10 monitor as a cristmas present.

I have been testing it quite a lot, and I have come to love it. At 8ms response time and 60Htz refresh rate it is a dream come true.

The one problem that I have with it is when it comes to Anti-Aliasing. Oddly enough, there is a problem with jaggies in source based games, even if the anti-aliasing is boosted to x6. when playing other games, this problem doesn't show up, and stairstep problem doesn't occur.

I'm just wondering if this is a problem with the source engine at the moment.
 
if you told your computer specs i could be of more help, but to start off; on nvidia graphics cards you can only have a max AA limit of 4x and on ATI graphics cards you are able to go up to 6x.
 
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