Spiffae
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- May 22, 2003
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thing is that even though it's true that no one can make realistic real-time fluid dynamics in game, they can fake it well. Look at games like Max Payne, IL-2 Sturmovik, and most notably Metal Gear Solid 2, to see how good simple sprites and polygons can look. I'm betting that HL2 will use even better tech, so i think we can expect really nice splashes, rivers, waterfalls, etc.