shadowSn1p3r
Hunter
- Joined
- Aug 28, 2004
- Messages
- 68
- Reaction score
- 0
When compiling my map, a console like window pops up and does this:
What do i do now, to play and test out my map?
Code:
** Executing...
** Command: Change Directory
** Parameters: "e:\steam\steamapps\shadowsn1p3r\sourcesdk"
** Executing...
** Command: Copy File
** Parameters: "E:\Steam\SteamApps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learning maps\learn1.vmf" "e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.vmf"
** Executing...
** Command: "e:\steam\steamapps\shadowsn1p3r\sourcesdk\bin\vbsp.exe"
** Parameters: "e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1"
Valve Software - vbsp.exe (Nov 4 2004)
1 threads
materialPath: e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\materials
Loading e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.prt...done (0)
Can't load skybox file sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2261 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.bsp
1 second elapsed
Memory leak: mempool blocks left in memory: 49
** Executing...
** Command: ""
** Parameters: +map "learn1"
** Executing...
** Command: Change Directory
** Parameters: "e:\steam\steamapps\shadowsn1p3r\sourcesdk"
** Executing...
** Command: Copy File
** Parameters: "E:\Steam\SteamApps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learning maps\learn1.vmf" "e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.vmf"
** Executing...
** Command: "e:\steam\steamapps\shadowsn1p3r\sourcesdk\bin\vbsp.exe"
** Parameters: "e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1"
Valve Software - vbsp.exe (Nov 4 2004)
1 threads
materialPath: e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\materials
Loading e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.prt...done (0)
Can't load skybox file sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2261 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing e:\steam\steamapps\shadowsn1p3r\sourcesdk\cstrike_sample_content\maps\learn1.bsp
1 second elapsed
Memory leak: mempool blocks left in memory: 49
** Executing...
** Command: ""
** Parameters: +map "learn1"
What do i do now, to play and test out my map?