Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
STEP THREE - add some rock texture. A big part of digital painting is texturing. for this, i just grabbed some rocky images from someone's flickr site and multiplied them over my painting.
What program are you using?
too much photoshop factory effects..
the idea of speed painting is to establish sense of value and balance in the first strokes and block them out, however you do constant rework on the piece with colorisation et... it's about getting it right with your painting strokes, having enough knowledge of color theory, rather than endlessly re-rendering and layering effects and stuff like that. the picture is nice but it's not a good example of a speed painting. the end piece has no sense of perspective.
your brushes have way low opacity in the start imho.
i wouldn't say speed painting is a good thing to only practice for beginners. learn to do it right, then learn to do it fast. but it's always fun to do it occasionally, and you can learn alot about your technique with it
Put your money where your mouth is.
Put your money where your mouth is.
too much photoshop factory effects..
the idea of speed painting is to establish sense of value and balance in the first strokes and block them out, however you do constant rework on the piece with colorisation et... it's about getting it right with your painting strokes, having enough knowledge of color theory, rather than endlessly re-rendering and layering effects and stuff like that. the picture is nice but it's not a good example of a speed painting. the end piece has no sense of perspective.
your brushes have way low opacity in the start imho.
i wouldn't say speed painting is a good thing to only practice for beginners. learn to do it right, then learn to do it fast. but it's always fun to do it occasionally, and you can learn alot about your technique with it
Where? That link takes us to an invalid search page.
I want a list of all these factory photoshop effects you are thinking of, because here there aren't any. There's one instance of color dodging on the wings, and one mult layer for the rock texture... if you even want to call those "factory effects". If you think for one second that finished paintings are not comprised of layers upon layers upon layers, you are severely misguided. I'm not sure who taught you your artistic skills (the likes of which I have never seen....) but they should be fired for filling your head with such stupid propaganda.
Also, speed painting should be practiced all the time, every day by any serious artist. It's like sketching in a sketchbook. Sometimes you make a sketch that you wish to fill out in more detail. Other times you leave it as a sketch and move on.
As for my linework being disorganized, well it's a big broken rock that is part of a work in progress. Excuuuuuse me for utilizing a chaotic method of creating texture. Like that's never been done before... Oh yeah, and it's a speed painting. Imagine that!
Oh and PLEASE point out how my colors are wrong so far? As far as I can tell, they work very nicely together. If you really want, I can prove why by explaining the interactions between them, and how the color space works.
I can't shoot down your warrantless perspective comment because my painting doesn't have enough elements to demonstrate a vanishing point clearly enough.
P.S. I thought I should mention (again from another thread) that I love constructive criticism. Lay it on me, all you got. I get it every day from my professors. But I do not take kindly to people making false accusations, especially when they aren't even artists themselves. Complain about something valid, not something that just bothers you because you're a cocky high schooler in AP art, and you don't understand anything beyond your self-taught dillusions.
Where? That link takes us to an invalid search page.
this is me taking a crap on your shitty art ego
You too are completely oblivious to classical art training, real color theory, and most likely, perspective. I can't shoot down your warrantless perspective comment because my painting doesn't have enough elements to demonstrate a vanishing point clearly enough. As for the tutorial, I was asked to show my steps in another forum, so I thought I would share. Sorry I offended you by offering help to those who might want it.
i'm very modest in most cases but i felt like i needed to emphasise the message in case like this, and glo-boy is being abit of a narrow minded prick to be frank. i've been through the whole ego thing, when it comes to art it's a must to disregard how you feel when reading critique and take the message itself. you can learn a whole lot when you get through it.
i'd also like to point out that i am not being elitist in the classic sense of the word, i like digital effects and use them myself very frequently (the above pieces were more ridden of them than usual to prove my point), but i think it's wrong to overuse it and then proclaim technical supremacy over others. there's a place for everything, and what's important is balancing opposites.
overusing digital effects, or in glo-boys case, relying entirely on them, it looks nice, sure, but you're going to get other artists pointing this out and barking back proclaiming your artistic supremacy is only going to get your ass kicked.
there's even worse examples of stuff like this, the typical beginner response is "it's not my style so i don't have to learn anatomy or perspective"
i'm not saying his art is shit, but his art ego is shit, the way he's responding to things i write with the ridiculous elitistic "i've been to art school, don't tell me how to paint" argument. i've seen him displaying this behaviour in earlier threads and it's seriously hampering his potential. he's a good artist and i don't think he should let it go to a waste, and most of all i think he should lay the ****ed up attitude down.
i'm definitely not a good artist by my own definition, but i try to learn as much as possible from the great artists on the net. with sites like www.conceptart.org around, the internet by far surpasses art education when it comes to becoming a good artist.
I displayed this behavior in another thread because YOU chose to enter it and tell me the anatomy was wrong, and the color was wrong... when it was just set up in a way that wasn't to your liking. So instead it was uh, shit.
And Harij, I'm not sure why you wanted me to invert the image. No one ever does that. It doesn't help with plotting color. It does look kinda cool though.
I'm just going to laugh because (here we go!) you would have a very difficult time at art school. You are terrible. Not because I don't like it, but because your sense of perspective just doesn't exist.
Your sense of weight and form doesn't exist either.
I'm not sure how you've come up with your colors because some work and some don't. This leads me to believe you have eyedropped colors from photos to use as your palette. Big no-no
And what the christ are you talking about? I made the ocean with about 5 different custom brushes and the color correct blew it out. Oh and, IT'S NOT DONE. Most of those "factory photoshop presets" you mentioned I haven't even used. Not only that, they are supposed to be used and DO quite often. The only thing I stand against are filters. I hate filters and never use them.
But as far as the other methods go, Dusseault does it, Mullins does it and so does every character and environment artist at every visual effects house and game company on the planet. Not to let my "ego" out here, but I know a lengthy list of people who worked for DD, R&H, ILM, Pixar, Konami, Midway, etc. who would disagree with you. In fact, ILM has a special scanner that they use to scan all sorts of crap like dirt, mud, leather, guts, solely to use as textures. No one has the time to painstakingly dot each pixel of detail. In fact, it's not possible. I'll trust these guys over you any day. Especially because you think having an education in art is worthless. That's actually great, because the art community is just fine without someone like you.
Harij has told us he doesn't listen to art instruction and instead copies the artists at conceptarg.org. Fine and dandy except for the fact that you don't know WHY things look the way they do. Can you tell me the tonal relationship between lights and shadows? Can you understand push and pull, line weight, atmospheric perspective, the different color schemes, how and why they relate to each other? What the different types of lighting and shading there are? How to put them together? And most importantly, can you do it without reference?
Trick question, shadows are the absense of color and therefor do not have color (light)!Pop quiz: You have a lpale green light shining on a blue object over a matte white floor. What color is your shadow?
I always thought that only had to do with our eyes and how they deal with contrast, not literally the light being different. Are you sure it's the latter?
I think you've missed most of MY points, and I think you are lying when you said you know what I am talking about in my last paragraph - if you wanted to sound believable, you might have outlined some of those fundamentals.
Pop quiz: You have a pale green light shining on a blue object over a matte white floor. What color is your shadow?
I mean, that's the whole reason I get so god damn pissed off when people tell me my properties are wrong. They may not please everyone, but the principles are correct.