DigiQ8
Tank
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why wont this series just die already?
Why wont assholes like you die already?
hahahah man i saw that one coming from a mile away
:flame:
why wont this series just die already?
[Finnish Translations]
- No more sneaking around in the shadows. Apparently you're going to be more like James Bond and infiltrate buildings in plain daylight. You won't have to use force or sneak around as long as you don't act suspiciously.
- According to the article, every single object that is rendered on screen has physical properties and most of them can be used by Sam. For example, Sam can pick up furniture and use it as a weapon, or throw printers at enemies or papers in the face of enemies to gain the upperhand in fights.
- Melee fights are much more than "press this button to hit" this time around. There's different context sensitive attack buttons and as mentioned before lots of environmental interaction.
- Some pretty negative comments about the ps3 made by the devs. They state the fact that they are exclusive to the 360 allows them to do much more than if they were multiplatform (duh) but they also state they doubt they would be able to achieve what they're doing with the game on the 360 on the ps3 even if it was ps3 exclusive.
*Added for accuracy
The lead programmer told the magazine he doubts they would have been able to pull of the lightning effects they have right now on the ps3. That's the only thing they say straight out, but they do state they believe they're much better off on the 360. Remember this is Ubi though, they aren't exactly known for their work on sony platforms.
Similar interpretation from another translator:
In the mag one of the 3d-programmers say that had they made the game with the PS3 in mind as well, they would have had to significantly simplify the lighting. He does add that he can't say what the game would've looked like, had they made it a PS3 exclusive.
Those are the most important things in there. Ubi also claims the AI is really good and the magazine says the AI for example makes cover out of chairs and tables.
-Courtesy of inoperativeRS [GS] and Uncle [NGA]
Ah, in that case my earlier statement makes a lot more senseI think it will be less, keep in mind this is being done by the same development house that are doing Assassins Creed, my guess is that there will not be alot of gun action but more about trying to blend in with the crowd etc, I wouldn't be surprised if it uses the crowdengine from Assassin's Creed.
Then why dont you GTFO and stop bringing negativity to threads? I was going to write why it shouldnt die, but I deleted it since you would just be a twat about it anyways.
Amen. /agreeI'm not liking the sound of "no more sneaking around in shadows", but other than that it looks like it could be pretty damn awesome.