Sprint function is destroying Deathmatch

joelsu777 said:
You can take a half round of the assault rifle to the face, but you can only run for 5 -10 seconds.... ?????? :flame: :flame:

You're probably feeling drained after taking 22 rounds to the head ;)
 
If you time it right you can run pretty much constantly.
 
WySiWyG said:
If you time it right you can run pretty much constantly.

That, IMO, is why the system is broken. You spend pretty much the whole time mashing the sprint button.

It needs to be less frequent, requiring more care to use. It would be more tactical that way.

Oh, and increase the default walk speed a bit too :cheers:
 
Amish-Technology said:
Walking is the ALT key.
Default yes, but I doubt most of those who play a lot use the default setup. My Alt key isn't bound.
 
F10 makes less lag, but animations are less smooth. Try it out.........................

Anyway, I doubt anyone even uses walk in DM. It still makes sound which removes a lot of its stealth ability, and it's WALKING, makign you slow.
 
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