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Any word on a singleplayer demo?
Thanx for the interesting heads-up, cerpin. Any more reviews on stuff like bugs, AI, performance on different rigs etc. would be very useful to us mere mortals who have to wait til friday
Another hightlight on how A-Life system looks like. Once I saw a couple of "flesh" creatures (mutant pigs with "crazyfrog" faces) eating some corpse - it was nice and quiet until pack of blind dogs showed up on the edge of level.
Dogs finished one pig quickly but another one managed to run away - dogs chased it. They were running from road to nearby "Duty" ("Dolg") outpost but stalkers didn' open fire - when dogs and pigs saw humans they just turned away to the deserted willage. There were lots of anomalies all around the willages - graviconcentrates (mosquito manges), burnind fluff, springboards. Many dogs got ripped apart in anomalies (i saw a bloody dog scull runnin around) but pig was willing to make it at any cost. Oh no! This willage is not-so-deserted - some really bad bloodsuckers (chtulhu guys, they can turn invisible like Predator) joined the chase. It looked like Benny Hill show chase.
Almost all dogs died, survivours runned away limping. Bloodsuckers gettin ready to finish pig and have some breakfast, but another pig attacked bloodsuckers and killed one. But another killed that pig.
Last scene: last pig and last bloodsucker bite and beat each other. And they both died almost instantly when some nearby anomaly triggered.
I repeat - i saw it with my own eyes.
Another review, from Bit-Tech:
http://www.bit-tech.net/gaming/2007/03/19/stalker_review/1.html
edit: having already read the trusted reviews.... review, it became immediately apparent that both that review and the Bit-Tech review are the same review !! Same guy working for both sites maybe ?
Early on in the story I was trying to find my way past a group of well-armed bandits. As night fell I circled their position. I could not get too close, since I was low on ammo, and my weapon was only a sawn-off shotgun anyway. It began to rain, and then thunder and lightning opened up, doing a haywire strobe light on the landscape. As I moved through the dark heaps of wasted masonry I saw movement: large things ahead of me in the valley. In the rain and dark I would not have seen them, except for the lightning. I sat there in the rain, terrified, watching these things move through dead scrubland. Should I just wait for morning? Could I just sit here in the rain, hiding behind some smashed concrete? At least that would be less terrifying that going onwards. I waited for a long time, paralysed with indecision. Finally the things made the decision for me: they closed, attacked, and ended the moment with a brutal close-range fight. I stumbled backwards into a nearby anomaly - my gravity-fluked corpse danced around in a tree.
Single player maps are often more detailed than multiplayer maps.
Something funny I found:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=540331&topic=34239537