starcraft ii will be 3 different products??

  • Thread starter Deleted member 56031
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The rationale is something like this: They began work on the Terran campaign, it became massive (about the size of all 3 original Star Craft campaigns) with enough gameplay to constitute the entire initial release. So instead of rushing the other two campaigns and having them feel tacked on, they decided to ship them as separate boxes and fleshing them out to be equal in size (with unique gameplay elements).

I'm not necessarily defending Blizzard's decision here, but I think it's worth at least knowing the exact reasoning. The real question here is if this business model will even be successful, especially on an international scale. I do find it a bit funny that people are so quick to accuse blizzard of ripping them off when they've made some of the most replayable free to play online games ever, supporting them literally a decade+ after release.
 
But if most of the assets are already in place, I'm not sure how far that reasoning flies. I imagine creating RTS maps as opposed to creating different levels from the ground up for an FPS is less... demanding? Anybody who knows better can feel free to correct me.

And I'm not sure I need a Terran campaign that long. It seems like it could get taxing, although I'll probably burn through it. Then again, I'm not sure I'd really mind if they can make an engaging story run throughout it.
 
But if most of the assets are already in place, I'm not sure how far that reasoning flies. I imagine creating RTS maps as opposed to creating different levels from the ground up for an FPS is less... demanding? Anybody who knows better can feel free to correct me.

And I'm not sure I need a Terran campaign that long. It seems like it could get taxing, although I'll probably burn through it. Then again, I'm not sure I'd really mind if they can make an engaging story run throughout it.

I'm fairly certain they're not just doing the regular RTS map making deal. In addition the fully animated portraits for all important story driven dialog they're doing their usual full CGI cut scenes and unique in game art and animation assets as well.

They want playing as each side (according to information being trickled from Blizzcon to the interboob) to feel as if you're playing a different sort of game, and at risk of sounding like a serious ass kisser, I think if anyone can pull this off, it'll be Blizzard.
 
Here's a video of the event they announced it at:
http://www.wegame.com/watch/Starcraft_2_Trilogy_Announcement/

I'm somewhat on the fence about this but it doesn't change the fact that I'll be handing the dude at walmart my money with a big smile on my face and literally running from my car to my house to install it.

I think as long as each campaign has enough substance to not feel like it was drawn out on purpose I'll be happy with it.
 
I seriously love how people are over reacting. They basically tell you more starcraft is on the way and people get all THEY ARE STEALING MY MONEIES OH NOES. Seriously cry some more.

Sorry, I apologize for not having loads of money to spend on video games these days unlike yourself, meaning I can't experience the full starcraft campaign because Blizzard decided to split the game into 3 games because they want money. Well if you'll excuse me I'm off to go "cry some more" about this.
 
Wow. . .

just wow. . .


BlizzardActivision, you have become the new EA Games; call me when you release all "3" in a box set for $40

im sorry but valve released 3 full games at once with free goodies in this little thing called the ORANGE BOX.

so i really dont buy the whole fact that it's too "epic".

either wait and finish everything else, or release the campaign epansions for free via download.
 
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