Starship Troopers Mod - Help Wanted

  • Thread starter Thread starter Paradoxum
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Paradoxum

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Hi,

I am going to try and revive an old mod which has died, and the previous developer has handed the project over to me.

We need moddellers/textures/skinners/a voice actor/sounds

Here are some renders of current models for the mod:

duck2.jpg


duck1.jpg


bug1.jpg


morita.jpg


If anyone is interested in any positions contact me at liquidelement<AT>ntlworld.com, or pm me on this forum and I'll recieve an email telling me I got a pm =)

Thanks,
Simon
 
Website will be up soon and ill be sure to post the link here.

A little more info on the mod:

It will be coop, like sven and a similar mix of NS.

You join a map / game and you begin in a 'ready room' on a starship, a random person / possibly the first person joining the game gets squad leader, each map has a specific amount of money the squad leader can spend on equipment and upgrades for his squad.

The squad leader gets a menu with all the weapons and vehicles and upgrades purchasable for his Squad.

For example he may have 10,000 credits, a Duck Walker may cost 3,000 credits, (to make sure people dont go mad on some maps, and buy 4 Walker mechs for their squad and ruin the fun, maps will have specific amounts of different weapons the squad leader can buy for his squad)

So lets say this map has a maximum of 1 walker, he buys one and assigns it to whatever player he wishes in the ready room (via a small 'shopping menu' he can access)

Then he buys a flamethrower for another marine, 700credits, extra ammo and medpaks for his squad, 1,000 credits, 1 mini nuke, 2,000 credits, and 2 morita assault rifle upgrades for his squad, 1,200.

A total of 7,900 credits spent. (for example)

Lets say there are 12 players in this game.

Marine 1 - Duck Medium Walker
Marine 2 - Flamethrower
Marine 3 - Mini Nuke
Marine 4 - Morita Weapon Upgrade (+damage of some sort)
Marine 5 - Morita Weapon Upgrade (+damage of some sort)
Marine 6 - Basic Morita Assault Rifle
Marine 7 - Basic Morita Assault Rifle
Marine 8 - Basic Morita Assault Rifle
Marine 9 - Basic Morita Assault Rifle
Marine 10 - Basic Morita Assault Rifle

Of course this hasn't been thought about in much detail yet, so anyway. after buying all the upgrades for his squad, they must all head towards the Dropship, once all inside the dropship door will close, and depart for the planet your mission is on (a voice on comm link will brief you on your mission while you head to the planet)

Once the dropship lands the door will open and you will do whatever the mission is, maps will have critical 'checkpoints' or important locations along the way, so if you died you would respawn at the last checkpoint your squad passed.

When a new player joins the game, they will spawn at the last checkpoint also as soon as they enter the Dropship.

Missions will vary, from having to protect a base for a certain amount of time before a dropship can come and pick you up (Whiskey Outpost from the film :)) to having to head down Bug tunnels and nuke them out.
 
you interested in some music? menu music in particular, or ready room music? :P
 
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