T-6000
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According to Gearbox's Marketing Boss, Microsoft and Valve's "Rivalry" is hurting the PC Industry.
You can read more here:
http://www.computerandvideogames.com/article.php?id=268880
A couple of things he's missing here. First off, I really see no real rivalry between the two. Valve is just doing their thing with their own way of supporting the PC, and it's attracted alot of people to it. On Microsoft's side of things through GFWL, it just seems like a way of gaining a few more bucks from PC Gamers and there hasn't been much of an effort to rival with Steam. At least so far, since Microsoft did "Promise" a renewed focus on the PC and wanting to "Lead the Platform" (though at this point I think it's just a load of hot air). But all in all I really see no real rivalry between the two. And second, Games for Windows Live's Games on Demand service does sell a few Steamworks games and Steam does sell some GFWL enabled titles. So if Duke Nukem Forever is a Steamworks game then they can still sell it through GFWL, and if Duke Nukem Forever is a GFWL title, then it can still be sold through Steam. But on the matter of players with a GFWL version of DNF and players with a a Steamworks version of DNF to be able to play together, it isn't quite that simple. You might as well ask Sony and Microsoft to get XBox 360 players and PS3 Players to be able to play the same multiplatform game together. Gearbox will just have to choose if DNF will be Steamworks or GFWL enabled.
Gearbox has called on Microsoft and Valve to fix the incompatibility between titles purchased via Games For Windows and Steam.
The studio, which is readying PC gaming favourite Duke Nukem Forever for release on the format next year, claims that Steam and Microsoft are "building silos" which ultimately "hurt the PC industry".
"[We] want people to be able to play together and right now if a guy buys a game on Games for Windows and a guy buys a game on Steam - they can't play together," Gearbox's head of marketing Steve Gibson said at London Games Festival. "If another guy bought it in a retail store, he can't play with the first two guys."
Gibson called on Microsoft and Steam to work out a way where purchasers of their games could play simultaneously.
You can read more here:
http://www.computerandvideogames.com/article.php?id=268880
A couple of things he's missing here. First off, I really see no real rivalry between the two. Valve is just doing their thing with their own way of supporting the PC, and it's attracted alot of people to it. On Microsoft's side of things through GFWL, it just seems like a way of gaining a few more bucks from PC Gamers and there hasn't been much of an effort to rival with Steam. At least so far, since Microsoft did "Promise" a renewed focus on the PC and wanting to "Lead the Platform" (though at this point I think it's just a load of hot air). But all in all I really see no real rivalry between the two. And second, Games for Windows Live's Games on Demand service does sell a few Steamworks games and Steam does sell some GFWL enabled titles. So if Duke Nukem Forever is a Steamworks game then they can still sell it through GFWL, and if Duke Nukem Forever is a GFWL title, then it can still be sold through Steam. But on the matter of players with a GFWL version of DNF and players with a a Steamworks version of DNF to be able to play together, it isn't quite that simple. You might as well ask Sony and Microsoft to get XBox 360 players and PS3 Players to be able to play the same multiplatform game together. Gearbox will just have to choose if DNF will be Steamworks or GFWL enabled.