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kalayq said:I posted this in a thread a while back (I can't find it anymore) but if you do subscribe you will probably have to do so for a certain period of time, maybe 10-12 months. This way you as the consumer, can get to keep all the content you have paid for (HL2 + extra content), while Valve makes enough money (over time) to let you keep what you have already paid for. So in the end it will cost a person $100-120 USD over the period of a year. Now if they can pump out enough interesting content over that period of time, then I'll have no problem handing over $13.74 cdn of my paycheck each month. Thats only a little more then it costs for a movie ticket. If I can get the same entertainment value for about the same price, then I don't see the problem personally. And for those of you who are complaing that you don't have enough money to offord the subscription costs, well then you will only play HL2 w/o any extras. Which is the SAME as any other non mmo game being offered. Just remember, most if not all game publishers do NOT add new content for their games, so why is this any different?
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heh, thats what I thought when I first read thisXtasy0 said:WAIT!!! if i subscribe to steam i get a mod all about alyx's backside? !!! /me subscribes
that is until they relize that they can do it for free in HLMVQuixote said:Frankly, However they decide to charge, I think that there are a lot of people that would pay a lot of money to see Alyx's backside.
(Emphasis added)"Our hope is that some people will be getting this new content from a subscription basis, while others will be buying a la carte over Steam or in retail stores."
bAbYhEaDcRaB said:prove it.....
jet jaguar said:If HL had been available via Steam back when it first came out up to present day...
1998 to 2004 = 6 years
6x12 months = 72 payments at $10/ea or $720 total
What you'd get for your subscription: Half-Life, Team Fortress Classic, Counterstrike, HL: Op Force, HL: Blue Shift, Gunmen, Day of Defeat, Hi-def pack.
Question you have to ask is this. Was that worth $720? Even if Valve doubled productivity over 6 years would it be worth $720? I don't think the subscription should even be an option because it gives Valve too much incentive to charge for stuff other companies have given for free(Epic with Unreal Tournament's expansion packs and Id with RTCW: Enemy Territory). Plus, with the money that Steam saves Valve wouldn't that be more than enough to pay for it's servers? Anyway, I won't be subscribing.
i completely agree. i will be missing out on loads by not subscribing, but i am NOT paying monthly!!! its as simple as that. Valve will lose a LOT of gamers online by doing this.Feath said:I know what you mean! Three years ago I bought "Strange Days" on video and it cost me £7.99. But if I rented from the video shop, it would have cost me £2 a night. That's £2910. That's quite a lot of money!
OH EM GEE! I'm never going to rent a video ever. It's a complete rip off.
I think you can see my point.
(For those people who don't, getting a subscription isn't going to end up costing you more than the game, unless you have it for more than a few months).
Suicide42 said:i completely agree. i will be missing out on loads by not subscribing, but i am NOT paying monthly!!! its as simple as that. Valve will lose a LOT of gamers online by doing this.
Half-Life + Hostile Waters?jet jaguar said:Also, you can't compare watching a movie to playing a game. With a good game, the experience is not only highly interactive but it can also be very different everytime you play. I can't count the number of times I played through HL's Hostile Waters level just to see how the AI would react to different tactics and situations.