DigiQ8
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Valve has announced that Steam has surpassed 30 million user accounts, growing a whopping 178% in 12 months. The number of simultaneous players online also rose to over 3 million. Meanwhile, more than 6 million unique users access Steam everyday.[br]
In addition to new user growth, Steam sales during the trailing 12 months increased by more than 200%, putting it on track for a sixth straight year of realizing over 100% year-over-year growth in unit sales. And over 200 Steamworks games have been shipped since the suite of services was released two years ago. In addition, the Steam Cloud (introduced in Spring 2008) has surpassed the 100 million files saved milestone.[br]
Steam has been very successful in the last year, and according to Gabe Newell the service is on "track to record the biggest year in its six year history"
In addition to new user growth, Steam sales during the trailing 12 months increased by more than 200%, putting it on track for a sixth straight year of realizing over 100% year-over-year growth in unit sales. And over 200 Steamworks games have been shipped since the suite of services was released two years ago. In addition, the Steam Cloud (introduced in Spring 2008) has surpassed the 100 million files saved milestone.[br]
Steam has been very successful in the last year, and according to Gabe Newell the service is on "track to record the biggest year in its six year history"
The year has marked major development advances to the platform with the introduction of support for Mac titles, the Steam Wallet and in-game item buying support, and more. We believe the growth in accounts, sales, and player numbers is completely tied to this work and we plan to continue to develop the platform to offer more marketing, sales, and design tools for developers and publishers of games and digital entertainment