I
importon
Guest
First of all i just wanna say that the tunnels vid is awesome. Finally some evidence of bumpmapping and the the source's shader system. Beautiful! However i did notice something strange. If you look closely up at the pipes that run along the ceiling during the part with the manhacks there are these little white pixels that seem to be falling from the pipes. At first i though that it might be some cool little detail of dripping water from the pipes but they would be falling way to slow for that to be true. then i figued it might just be some sort of aliasing issue but there is really no polygon edge there. so it cant be that. Does anybody have any idea what this is?