S
-=Superfly=-
Guest
When trying to compile my model with studiomdl I get the error saying there was an error opening the .qc this is my first time so my .qc is prolly ****ed, what wrong with it?
Code:
// Output .MDL
$modelname cube/cube.mdl
// Where to find your textures, usually "sourcesdk_content\cstrike\materialsrc\models\
$cdmaterials models
$staticprop
$scale 1.0
// The name of your model, in ./cube format.
$body studio "./cube"
// Sequences: All sequences in $cd must have an animation sequence, whether there's animation or not.
$sequence idle "cube" loop fps 15
// You can make a separate collision model for complex structures, which goes here.
// Otherwise just use the same model as above.
$collisionmodel "cube.smd"
{
// Mass in kilograms for when the model is used as a prop_phys
$Mass 100
$concave
}
Code:
// Output .MDL
$modelname cube/cube.mdl
// Where to find your textures, usually "sourcesdk_content\cstrike\materialsrc\models\
$cdmaterials models
$staticprop
$scale 1.0
// The name of your model, in ./cube format.
$body studio "./cube"
// Sequences: All sequences in $cd must have an animation sequence, whether there's animation or not.
$sequence idle "cube" loop fps 15
// You can make a separate collision model for complex structures, which goes here.
// Otherwise just use the same model as above.
$collisionmodel "cube.smd"
{
// Mass in kilograms for when the model is used as a prop_phys
$Mass 100
$concave
}