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I think the tipping point between the two is presentation. The human brain didn't evolve to interpret two-dimensional data, but instead data in a three-dimensional space. A puzzle that exists as a flat image will be harder to work through then a 3D counterpart. It really just boils down to basic compatibility. We have to learn to use 2D data. 3D data just comes naturally.I find that surprising. Don't get me wrong portal is a great game for the brain, but wouldn't the website have 100's of hours of brain training while portal 1+2 is only about < 25 hours at the very max.
I have 100h in portal 2 alone my friend (thanks to many custom maps, creating maps myself, 3 campaign playthroughs, 1 coop and 1 dlc playthrough)
I think the tipping point between the two is presentation. The human brain didn't evolve to interpret two-dimensional data, but instead data in a three-dimensional space. A puzzle that exists as a flat image will be harder to work through then a 3D counterpart. It really just boils down to basic compatibility. We have to learn to use 2D data. 3D data just comes naturally.
2D monitor, 3D rendered environment. It's amazing what the human brain can be tricked into thinking is a real object.Well isn't portal and portal 2 actually 2D because they are presented to us on our 2D monitor just like the website? The website claims it does it's training based off games...so couldn't they just make 3D games like portal and P-2
for that you need genius people like Valveso couldn't they just make 3D games like portal and P-2