Direwolf
Newbie
- Joined
- Jul 1, 2003
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I thought I'd check back here since it's been a while since anyone's done much talk on the stuttering problem. Are there still a large number of people experiencing it, has it been decreased for others by recent patches, and has anybody come up with anything new on what to do about it? I also thought this might be a good place to gather what conclusions have been arrived at so far, so newcomers can see.
My own stutter is still very slight, and happens pretty much exclusively when a "new" sound is brought into the environment (such as the first time I break wood after loading, first grenade, etc). Over the past few months I've run pretty much every fix I've seen people throw out, but to no avail. It is unaffected by my graphic and audio settings, and is actually made worse by disabling hardware acceleration.
Other than this I've tweaked to the point where my comp can run at nearly max settings with absolutely no problems. So performance isn't a issue, and I'm just looking to iron out this last little kink.
My own stutter is still very slight, and happens pretty much exclusively when a "new" sound is brought into the environment (such as the first time I break wood after loading, first grenade, etc). Over the past few months I've run pretty much every fix I've seen people throw out, but to no avail. It is unaffected by my graphic and audio settings, and is actually made worse by disabling hardware acceleration.
Other than this I've tweaked to the point where my comp can run at nearly max settings with absolutely no problems. So performance isn't a issue, and I'm just looking to iron out this last little kink.