A
Arc. KiLL
Guest
farcry - opengl with directx 9 shaders, hardware dependent for shaders, full shaders on dx8 card water broken.
half-life 2 - direct 3D with direct x 9, non hardware dependent for shader, only power of graphic card, shaders on dx8 card = full dx9 shading effects, water not broken, up to 20fps more lost, due to extra processing, but not water broken, just a slight slow down :thumbs: :farmer:
half-life 2 - direct 3D with direct x 9, non hardware dependent for shader, only power of graphic card, shaders on dx8 card = full dx9 shading effects, water not broken, up to 20fps more lost, due to extra processing, but not water broken, just a slight slow down :thumbs: :farmer: