Swedish Gamereactor visits Valve

Six Three said:
you sick son of a.....
What's sick in that?

So far we've only been seeing 2 kinds of enemy that can weild weapons (the combine grunts and commandos). I'm not talking about the hydra,strider,scanners,e.t.c at the momment.

I'd really want to see this female assasin and the prowler in action, only this year did we actually got to see the new tank. Agreed, valve has to hide some stuff so that the game remains fresh, but I hope I'am not asking too much with with just a couple of new screenshots featuring these two new enemies - just so that I know they haven't been removed from the final product.
 
scribblehead said:
You know i was'nt talking about the bashing of the story, just the tech - read my reply again....since you obviously took the time to quote it.

Btw so let me get this straight - by your past experiences, because Id have made near-tech-demo games in the past years....you can't assume its something different this time - like with hl2 you have no idea what its going to be like to play...

And i quote: "you guys should be glad that we get 2 kickass games this summer instead of just 1."
 
And what does that have to do with story - even if they just turn out to be tech-demo's (highly unlikely) i'd still reckon ppl will play them, and think they're really good.
 
Wow! cool! thanks for posting it! :)

They should sell that 1000 page HL book after they've released HL3.
 
scribblehead said:
And what does that have to do with story - even if they just turn out to be tech-demo's (highly unlikely) i'd still reckon ppl will play them, and think they're really good.
What i meant is that ID games today or in the Quake days anyways more was like a proof of concept or a tech demo, where a game were laid upon.

I don't like ID games because of the fact it has no story, and maybe i would say it was cool, but that might be for the first 10 minutes, when i wake up and find out there is no developing story. And i realize they could've just as well putted in a cube map with a timed spawn point.

I'm also not saying that it won't have story, but judging on the past games i get to that conclusion.

So therefor i consider games like Quake 3 an engine instead of a game.

I also didn't say that Half-Life 2 were going to be a tech-demo, but obviously that will be a fact as well since it will have one of the biggest mod communities behind them. But atleast that game still has something to play. Both enginewise and story wise.
 
Tadashi said:
Esperanto? OMG!
Why don't let everyone learn 2 out of 3 languages.
So everyone could understand everyone.
My favourites would be english, japanese and german ;)

I would want to know English, French, and.***ssian!

French because once you learn french, Lebenese (spelling) and Spanish are pretty easy to pick up.
 
smwScott said:
Vehicles, huge outdoor environments, flexibility, and probably some other things too. Doom 3 isn't an engine built around gameplay, it's designed to look pretty. Source is the exact opposite (although it still looks quite pretty).


Herm... ok i'll start with a sentence nobody can deny: We can't make Half-Life 2 with DOOM 3 engine et you can't make DOOM 3 with Source Engine. They both have their features made for their respective game.

And to bring you back in the right way: DOOM 3 engine is made for DOOM 3 wich is gonna be a kickass game so don't say DOOM3 Engine is only made to look good, it has all the technology a engine should have to bring good gameplay. Btw, DOOM 3 supports huge outdoor environments and it supports vehicle. And to finish DOOM 3 engine is one of the most flexible engine out there, the mods possibilities will be huge, just like Half-Life 2.

Sorry if i sounded like I was pissed but i just want to make clear some facts. Now, If you don't believe me, go read some articles.
 
BirdMan said:
Herm... ok i'll start with a sentence nobody can deny: We can't make Half-Life 2 with DOOM 3 engine et you can't make DOOM 3 with Source Engine. They both have their features made for their respective game.

And to bring you back in the right way: DOOM 3 engine is made for DOOM 3 wich is gonna be a kickass game so don't say DOOM3 Engine is only made to look good, it has all the technology a engine should have to bring good gameplay. Btw, DOOM 3 supports huge outdoor environments and it supports vehicle. And to finish DOOM 3 engine is one of the most flexible engine out there, the mods possibilities will be huge, just like Half-Life 2.

Sorry if i sounded like I was pissed but i just want to make clear some facts. Now, If you don't believe me, go read some articles.

True.

I hate seeing people dissing Doom III and Halo 2 just because.. they aren't HL2 .. :|
 
BirdMan said:
Herm... ok i'll start with a sentence nobody can deny: We can't make Half-Life 2 with DOOM 3 engine et you can't make DOOM 3 with Source Engine. They both have their features made for their respective game.

And to bring you back in the right way: DOOM 3 engine is made for DOOM 3 wich is gonna be a kickass game so don't say DOOM3 Engine is only made to look good, it has all the technology a engine should have to bring good gameplay. Btw, DOOM 3 supports huge outdoor environments and it supports vehicle. And to finish DOOM 3 engine is one of the most flexible engine out there, the mods possibilities will be huge, just like Half-Life 2.

Sorry if i sounded like I was pissed but i just want to make clear some facts. Now, If you don't believe me, go read some articles.
Articles are subjective, therefor it would not be facts, only opinions based on some facts.

But you are still right, both engines are great. But he does have a point though, there's not been many ID games with any actual story, although the technology to make gameplay and story is there, it's not as much used. It is as he say more like a showcase.

But that's not entirely bad cause they live of their engine. If ID Software would give you the numbers on their sales i'll assure you that the engine sales itself is atleast 50% of the profit.

I've played a lot of ID games and besides go around, shoot and solve puzzles i have never seen any ingame storyline.

But lets see what they do this time.
 
FISKER_Q said:
Articles are subjective, therefor it would not be facts, only opinions based on some facts.

But you are still right, both engines are great. But he does have a point though, there's not been many ID games with any actual story, although the technology to make gameplay and story is there, it's not as much used. It is as he say more like a showcase.

But that's not entirely bad cause they live of their engine. If ID Software would give you the numbers on their sales i'll assure you that the engine sales itself is atleast 50% of the profit.

I've played a lot of ID games and besides go around, shoot and solve puzzles i have never seen any ingame storyline.

But lets see what they do this time.

er... there's this thing, in journalism, called objectivity... not all articles are subjective.

id software is a good company, but I'm more in favor of Half Life 2, since Doom 3 isn't my kind of game (skeletons with lasers? nty)
 
Cylleruion2012 said:
er... there's this thing, in journalism, called objectivity... not all articles are subjective.

id software is a good company, but I'm more in favor of Half Life 2, since Doom 3 isn't my kind of game (skeletons with lasers? nty)
Er... i kinda know maybe since i am a journalist. And i didn't say that an article is stripped for objectivity, however they can't be stripped for subjectivity either.

Even if you declare something a winner based on the facts that it's better, it's still subjective.

Based on facts if we took a Linux vs. Windows comparison, i wouldn't doubt that if you had competent men for both systems you could do a lot more than you could on the Windows system.

But still 95% of the users are using it,

So when dealing with articles about something, there is never a universal objective answer, other than just state the facts and let that be it. Which then is called "news"
 
I dont trust most things gamereactor says.....therefore im gonna take most this article with a grain of sand, I also still think that TF2 will be or have something to do with HL2 MP.
 
I really do too but it is doubtful. I mean it would be a great suprise to have it come with HL2 but i seriously doubt it. They are releasing TFC and all of those other games when HL2 comes out, so why would TF2 come out with HL2 or right after? I'm thinking months after...knowing valve could be years.
 
tokin said:
I really do too but it is doubtful. I mean it would be a great suprise to have it come with HL2 but i seriously doubt it. They are releasing TFC and all of those other games when HL2 comes out, so why would TF2 come out with HL2 or right after? I'm thinking months after...knowing valve could be years.

Beacause they have already said and I quote " Right now we are finishing up HL2 as well as TF2 once were done were taking a long vacation" TF is a mod not a stand alone game it never was a stand alone game It was going to be at one time but things have changed I think valve knows this and wont try and sell it seperatly ..... also there are supposive suprises still to be seen and it just fits the fact that they have said that they are finishing up TF2 as well as HL2 then there going to take a vacation...why would they being finishing up TF2 now just to release it after they take there vacation?(My quote is real and its from this forum just cant remeber where.)
 
So, i got a question. CS: source and CS2 are completely different games? and they say HL2 will ship with CS source, and then release CS2 later...? this is how i got it, but if i'm wrong someone correct me please.

And as far as HL2 being compared with Doom 3 and Halo 2...you just can't do this. Each to their own, as it were. All these games will have their strengths as well as their weaknesses. I, for one, won't compare them but have a good time playing through them.
 
Sorry "MACHINE" the real quote is this and yours is reworded....

"How's it going with Team Fortress 2?

"We're doing fine, we're in the finishing stage there aswell. After ECTS 1999 we decided to put that aside and start developing HL2. After the Source-engine was finished we started working on TF2 again."

Does this mean we won't see a Counter-Strike 2?

"No, of course you will. We've started the rought planning for the next Counter-Strike, something we won't start the development of before we've all had a loooooong vacation."

Your quote was reworded out of those entirely two different questions asked in the interview.
 
Nope sorry I know where your getting your info from and its not from that source give me a bit and ill look for it.
 
TF2 surely wont ship with HL2...it isn't probable what so ever. Gabe has said CS, DOD, TFC, and whatever else are all going to the source engine right around the time HL2 ships. Why in the world would they ship TF2 with HL2 if TFC will be coming out on source...makes no sense. Secondly...they have announced plenty of times that it's a stand alone game being sold seperately. Thirdly...this was taken from an interview which clearly shows what the multiplayer will be and i don't think there are any more suprises about the multiplayer.


Gabe Newell: Well, for the first time we're talking about what we're going to be doing for multiplayer for Half-Life 2, and what we've done is, we've taken all the original Half-Life 1 content.. so Half-Life 1 single player, Counter-Strike, Team Fortress Classic, DeathMatch, Day of Defeat, and we moved them over to source. We are showing that to people... so that you can see what De_Aztec looks as people are playing it. So that you can see how we take advantage of shaders and ... physics...to create a better environment for the multiplayer games which are about 90% of what's being played online.


HLRADIO interview at E3 - http://www.halflifesource.com/forums/showthread.php?threadid=2774
 
I thought Gabe was just saying that porting over HL1 content was just something that they had been working on not that it was all they were/have been working on MP wise.
 
Gabe Newell also says "We'd never be able to do the stuff we're doing with the Half-Life 2 engine with for instance the Quake 3 or Doom III-engine. "(Even more advanced than the Doom III-engine, take that! :p)


I never knew that ID software was so utterly dumb as to show or in other words to relveal their engine source code to Valve. Either game is yet to be release, but it appears to me that, you people have nothing else better to do then drawing silly comparisons between both games. You fanboys trully disgust me. :flame:
 
MACHINE said:
I thought Gabe was just saying that porting over HL1 content was just something that they had been working on not that it was all they were/have been working on MP wise.

Still....why would TF2 come with HL2 if TFC Source is coming out right around the shipment of HL2 along with all of the other mods? TF2 might be in finishing stages but it wont come for awhile, hopefully just a few months after. Your quote is very mixed up and i couldn't find it anywhere.
 
Uhg... no point in arguing about it we all have our own opinions I think TF2 will have something to do with HL2 release but like I said thats just IMO....there is info on my quote in this forum from a couple weeks ago but Im to lazy to look for it :rolleyes:
 
You know actually it is possible. Look at these clues that i just realized.

"We're doing fine, we're in the finishing stage there as well. After ECTS 1999 we decided to put that aside and start developing HL2. After the Source-engine was finished we started working on TF2 again."

"When I asked at the end of the show if there would be regular Deathmatch, the presenter smiled and said, "I cannot comment on that at this time."



Last but not least, there was a Team Fortress shirt along with other HL2 shirts, some sort of special package possibly. Now if they are releasing TFC and CS source and the rest all on source around the same time and charging then there is still a possiblity TF2 will come out the same time or maybe with HL2...but doubtful. So people can just play TFC or play TF2 if they want...since it's in finishing stages as well. They mentioned about taking a long vacation but if it it's in finishing stages as well wouldn't they want to get it out the door too? I guess we will have to wait and see.
 
ferd said:
Yup, and I think that's pretty cool, being a TF fan and all :D

Thanks Ferd,if i wasent so lazy i should have finished my last TFC project aka lvl2 sg some time ago.
 
FISKER_Q said:
What i meant is that ID games today or in the Quake days anyways more was like a proof of concept or a tech demo, where a game were laid upon.

I don't like ID games because of the fact it has no story, and maybe i would say it was cool, but that might be for the first 10 minutes, when i wake up and find out there is no developing story. And i realize they could've just as well putted in a cube map with a timed spawn point.
That reminds me of Unreal :( Mainly U2 then obviously.
 
tokin said:
Last but not least, there was a Team Fortress shirt along with other HL2 shirts, some sort of special package possibly. Now if they are releasing TFC and CS source and the rest all on source around the same time and charging then there is still a possiblity TF2 will come out the same time or maybe with HL2...but doubtful. So people can just play TFC or play TF2 if they want...since it's in finishing stages as well. They mentioned about taking a long vacation but if it it's in finishing stages as well wouldn't they want to get it out the door too? I guess we will have to wait and see.

They will release the old CS and possibly TFC etc on the new source engine with the HL2 release. This is to have at least some form of popular multiplayer included. But TF2, CS2 and whatever new will come later, will be something they will charge for via Steam mainly, and perhaps as addons in stores. Think $49 for HL2 and $19-29 for CS2/TF2 etc.

Remember that Valves plan is to sell via Steam. To keep up interest to buy via Steam, there has to be a stream of new games coming. That corny platform game they just released is just a tiny step in filling Steam with tons of games. So they hope. Having blockbuster games like CS2, TF2 and perhaps more, appearing every 3-6 months, will keep everyone tied to Steam.
 
Pjotr said:
They will release the old CS and possibly TFC etc on the new source engine with the HL2 release. This is to have at least some form of popular multiplayer included. But TF2, CS2 and whatever new will come later, will be something they will charge for via Steam mainly, and perhaps as addons in stores. Think $49 for HL2 and $19-29 for CS2/TF2 etc.

Remember that Valves plan is to sell via Steam. To keep up interest to buy via Steam, there has to be a stream of new games coming. That corny platform game they just released is just a tiny step in filling Steam with tons of games. So they hope. Having blockbuster games like CS2, TF2 and perhaps more, appearing every 3-6 months, will keep everyone tied to Steam.

Once again TF is a MOD not a stand alone game valve knows this at one time it was going to be stand alone but that has all since changed....and where are you getting you info from,that they are gonna charge for it and that it will come as a addon and via steam??? I agree with the steam part but not that its gonna be a addon!
 
MACHINE said:
Once again TF is a MOD not a stand alone game valve knows this at one time it was going to be stand alone but that has all since changed....and where are you getting you info from,that they are gonna charge for it and that it will come as a addon and via steam??? I agree with the steam part but not that its gonna be a addon!

All speculation. Sure, they might sell TF2 as a stand-alone box, but I'm sure it'll include HL2. This is the way they've sold HL1, in some 10+ different versions, each time with some new fancy mod tacked on.

My point was that they will not launch TF2 at the same time as HL2. They want to separate releases. They will charge for TF2. They probably have more mods/addons/games build on the source engine underway that will come out to keep up the Steam attraction and moneyflow. Remember that they will sell a monthly subscription to Steam that gives you access to all games they release.
 
Pjotr said:
All speculation. Sure, they might sell TF2 as a stand-alone box, but I'm sure it'll include HL2. This is the way they've sold HL1, in some 10+ different versions, each time with some new fancy mod tacked on.

My point was that they will not launch TF2 at the same time as HL2. They want to separate releases. They will charge for TF2. They probably have more mods/addons/games build on the source engine underway that will come out to keep up the Steam attraction and moneyflow. Remember that they will sell a monthly subscription to Steam that gives you access to all games they release.

Nah, I still think TF2 will have something to do with HL2 at release....possibly its MP!
 
MACHINE said:
Nah, I still think TF2 will have something to do with HL2 at release....possibly its MP!

Gabe Newell said:
TF2 is being done in source, and will be released as a stand-alone product. TF2 is not the included MP.

They are releasing all the major MP source remake-mods (Team fortress: source, CS: source, HL1: source, etc...) at the same time as they release HL2. Will they cost extra? no clue

But things like TF2 and CS2 are going to be released seperately, as stand alone products.

-edit- I just had a crazy thought. Rumors of HL1 being ported over to the beta spread over the vast intarweb awhile ago. i wonder if this was the inspiration for vALVE to do it...? Yeah, i know, don't believe anything about the beta...but why are we all here in these very forums? to speculate, of course!
 
Moejoe said:
They are releasing all the major MP source remake-mods (Team fortress: source, CS: source, HL1: source, etc...) at the same time as they release HL2. Will they cost extra? no clue

But things like TF2 and CS2 are going to be released seperately, as stand alone products.

Wow I never saw that post or saying from gabe himself where exactly did you get that from so I can read it??
 
MACHINE said:
Wow I never saw that post or saying from gabe himself where exactly did you get that from so I can read it??

Gabe's quote

From this very site...come on, you think i'd make something like this up? it's a little more than halfway down the page...
 
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