i have a physbox resting on 2 planks over a rooftop. ther is a rope going from 1 of the planks to the physbox, the keyframe_rope is parented to the physbox.
the other plank is breakable and when broken the physbox swings down. i also have a phys_lengthconstraint so tht the physbox wont fall too far.
now when i test this out ingame; after swinging down, the physbox rests at a strange angle from the rope. it doesnt resting up and down(like it should) its at an angle.
anyone have any ideas as to why this might be happening?
i tried change the rotation of the keyframe_rope but to no effect.
the other plank is breakable and when broken the physbox swings down. i also have a phys_lengthconstraint so tht the physbox wont fall too far.
now when i test this out ingame; after swinging down, the physbox rests at a strange angle from the rope. it doesnt resting up and down(like it should) its at an angle.
anyone have any ideas as to why this might be happening?
i tried change the rotation of the keyframe_rope but to no effect.