- Joined
- Aug 8, 2004
- Messages
- 12,233
- Reaction score
- 241
The promised update including many bug fixes has been released:
- Added percentage to UberCharge HUD panel for the Medic
- Added upgrade progress and levels to Engineer HUD panel for all buildings
- Changed AutoTeam to give new players to the attackers on attack/defend maps if the teams are even
- Fixed Pyro model not animating in the class menu
- Fixed players getting stuck in the "prepare to respawn..." countdown loop
- Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown
- Fixed teleporter entrance/exit effects being drawn when they don't have a matching teleporter entrance/exit
- Fixed announcer saying "the cart is nearing the checkpoint" after the round has already been won
- Fixed cloaked spies having a particle-beam effect while standing next to a dispenser that's healing them
- Fixed several materials warnings in the console