L
LeoPawnz
Guest
I'm only announcing it in this section for now and I'll take it down in a few days if necessary. The link to the huge picture below is the schematic of the entire map. The goal of this map is to make a true office sequel and also support the game's very high player limit. Like the labels say, the red numbers represent the general elevation comparison to the CT spawn at ground level, and the gold-filled decorations are objects and physics props (the props are not exact of course and there will be more variety). Comments and suggestions are welcome, more info to come later as it starts taking shape in Hammer. I am currently the only one working on this and I am new to the world of CS and the Hammer editor so experienced mappers are welcome to join on.
- Leo
http://www.halflife2.net/forums/attachment.php?attachmentid=15122&stc=1
- Leo
http://www.halflife2.net/forums/attachment.php?attachmentid=15122&stc=1