Terrain Morphing

  • Thread starter Thread starter adam100
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adam100

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Hi.
Is it possible at the moment to morph the terrain real time?I tried using the morph_terrain enity (can't remember the exact name at the moment) but whatever I do it doesn't seem to work. First of all it causes some kind of memory leaks and on and so on. Anyone know how to make terrain morph in real time? A little tutorial for this would be certainly useful for all of us.
 
It isn't enabled in HL2. You'd need to do some coding to get it up and running.
 
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