TFT screens?

Willber123

Newbie
Joined
Sep 23, 2003
Messages
301
Reaction score
0
hi, i was just wondering wot everyones veiws on tft's and gaming were? are they any good?
 
My opinion:
Motion blur is too visible on LCDs for me.
TFT's are not for people who want a performance display but rather who want their monitor to take up space, less power consumption,easy viewing for your eyes (no radiation). If you want a LCD for gaming get a good performing 17" LCD (20ms) or wait and get a CRT for now. O-LED displays are coming in a few years.

In general response time is how long it takes a pixel to change color and back again. There are tr (rise) and tf (fall) times when added together get your total response time.
I believe they have switched how they measure response time now. It used to be black to white and back to black. correct?
It is now gray to white back to gray, I believe. They say this represents more everyday use of a monitor than black-white-black measuring.
25ms response time screens are average.
20ms are the best in my opinion.
16ms are fast but they do not use as many colors in order to get that low of a response time. If the color you need is not one of the colors supported it blends the two pixels near eachother to make it look like that color.
17" screens can have the 20/16ms response times while above 17" (18,19 etc) use 25ms as the best response time I have seen.
There are monitors with 30 and 35ms response times...watch out for those.
 
i would suggest as low a response time as possible... below 25 if you must... but below 20 will be fantastic :)
 
Here's me opinion and explaination...

LCD's are perfect for gaming only if you purchase one with a 12ms (combined rise/fall) response time. Any higher and you'll still notice this "blur" that LCD monitors are despised for (by gamers, at least).

Here's what you want in an LCD (and LCD monitors of this quality are around):

- Optimistically aim for a .25 - .26 dot pitch, however it's something you should consider sacraficing for other perks. Don't be scared to purchase one just because it has .27 if its other featres are top notch and the dot pitch doesn't bother you.

- I personally think any LCD you choose should have a 400:1 contrast ratio or better, meaning that it's still great for graphics engineering for example. You don't want anything under 300:1 generally.

- Your LCD should support a high cd/m2 luminance, 300 is the highest on the market as far as I'm aware. With high luminance values you can work and play during the day with curtains open or lights on without loss of colour/contrast definition.

- Try and find one that supports DVI (digital video input) for the highest picture quality, but this isn't a "must have".

- As I mentioned above, you want nothing above 16ms (combined rise/fall) response times for gaming, optimistically.

Now, the only problem with wanting an LCD this high of quality is that you generally won't find it in a 19" model and will need to go for something slightly smaller.
 
It costs a lot, I wouldn't say "too much", though.
 
For the price of a motion blur free LCD screen, you could buy an almost god like flat screen CRT...

Only go for one if u need the extra space on your desktop.
 
Remember, however, that LCD dimensions measure only the viewable area (diagonally), while CRT dimensions include the bezel.
 
Originally posted by pHATE1982
For the price of a motion blur free LCD screen, you could buy an almost god like flat screen CRT...

Only go for one if u need the extra space on your desktop.
Sooo true!
 
i have an 18" dell which has .28 dot pitch and a 20ms delay...i think it's great. it also has dvi. i don't notice blurring CS or bf1942...
 
Back
Top