festivalman
Newbie
- Joined
- Jul 15, 2003
- Messages
- 158
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Here's the big question though. When will games start to have deformable models? Remember in the video when the strider skewers the guy on the street? Although the animation is good, the effect is cheezy because they obviously don't keep going with physics since they didn't have any physics way to skewer the guy. I wonder at what point we'll start to see actual holes in people, or the ability to stab through a model and have it react correctly.