The Armory (WoW)


Embrace of the Lycan must be one of the coolest pieces of headgear around. Picked it up in Zul'Farak and used it, even though my hunter can wear mail. It's just too cool not to wear.
 
For a minute I thought that was going to be your old Order of the Crowbar one. :(
 
I'm jealous! Makes me want to level up a new rogue (my 2 rogues are alliance, have a level 59 PVE with barman shanker).

Those blades are kick-ass. 1.9 speed = drooool
WTB: 450g, lol

I got rather lucky with those blades, they've dropped pretty much every shadow lab run so far heh. Shame my character is nowhere near the level it was at pre-tbc http://ctprofiles.net/3776340 ;(
 
I really should've wasted all my money before I quit. Now there's about 1k gold just gathering dust on my characters.
 
I really should've wasted all my money before I quit. Now there's about 1k gold just gathering dust on my characters.

I quit right after my friend borrowed like 500 gold from me. Pretty sweet deal from his end :hmph:
 
I really should've wasted all my money before I quit. Now there's about 1k gold just gathering dust on my characters.

You could most likely sell that gold for more than double the price it'd cost you to subscribe again. Not that i'm suggesting such a naughty thing.
 
1k gold probably isn't worth as much as it used to be, considering it's considerably easier to grind that amount in BC. But it would still be worth some good cash.

I know that when the day comes that I quit, I'll certainly be selling my account.
 
JUST HIT 40! I'm excited!
http://armory.worldofwarcraft.com/#character-sheet.xml?r=The+Underbog&n=Bro
If you look, I'm very loaded for level 40 . . . +102 Shadow. Currently I top the damage-charts on boss-fights by about 40% or more (1.4x damage of the number 2 player). Add Vampiric Embrace to that (25% of all damage --> healing ALL party members).

I got rather lucky with those blades, they've dropped pretty much every shadow lab run so far heh. Shame my character is nowhere near the level it was at pre-tbc http://ctprofiles.net/3776340 ;(

oh ****! That's a lot of purple!

1k gold probably isn't worth as much as it used to be, considering it's considerably easier to grind that amount in BC. But it would still be worth some good cash.

I know that when the day comes that I quit, I'll certainly be selling my account.

I started playing again fresh & I had 250g (now -90 mount) when I hit level 40 (that's after giving about 50g to my younger brother). My character is also loaded too...full 16-slot bags & almost all armor is top-notch blues for my level. I guess I've earned about 375g so far and I just turned 40.
 
For a minute I thought that was going to be your old Order of the Crowbar one. :(

lal. Nah i deleted him quite a long time ago. I'd found out alot of people from a very small community based game i played for 3 years was alliance on the server, and i re-rolled alliance, but that only lasted till level 11 or so :p I moved to Bloodscalp where i found a new home, and unstable server.

WoW has lost it's touch for me, TBC was great, but raiding at 60 for such a long time then having the cap increased 10 extra levels and leveling to 70 makes you realise how boring raiding actually is for me...not to mention all the no-lifers in my guild reformed to another guild and now we're left with it's founders and the people who don't raid as hardcore, meaning progression is slow and only the guild founders left to push people. I can see me quitting soon. Got 70, grinded epic flying mount, got revered all (isn't this what TBC was for, anyway?) and Karazhan isn't very fun, and i doubt the other instances will have changed much.
 
Heh. I just moved to an RP server. It keeps things from getting boring, though I suppose it's not for everyone.

As a result my /played is so ridiculously out of proportion with my level - on account of hanging around in Stormwind or various other bastions of civilisation.
 
oh ****! That's a lot of purple!

Pfft, my warrior alone has 85 purples! Then my rogue...dunno probably 40.

I don't play anymore though (see below)

WoW has lost it's touch for me, TBC was great, but raiding at 60 for such a long time then having the cap increased 10 extra levels and leveling to 70 makes you realise how boring raiding actually is for me...not to mention all the no-lifers in my guild reformed to another guild and now we're left with it's founders and the people who don't raid as hardcore, meaning progression is slow and only the guild founders left to push people. I can see me quitting soon. Got 70, grinded epic flying mount, got revered all (isn't this what TBC was for, anyway?) and Karazhan isn't very fun, and i doubt the other instances will have changed much.

Yea this is pretty much why I quit. I didn't even bother grinding for the epic flying mount; I quit almost immediately upon hitting 70 and buying the regular flying mount.

I just didn't want to waste away more of my life raiding. If raiding wasn't so much of a huge commitment, it would be different. It's not as if you can just show up, raid for a few hours a night, then log off (even this in itself is a large time sink). There's also a huge demand for consumables if you want to be the best you can be, or sometimes (as seen pre-TBC) REQUIRED for fights such as Patchwerk and Loatheb.

I had about 225 days played combined from both of my characters.
 
TBC's supposed to have cut down on the 80-hours-a-day bullshit - smaller, more intense raids in more bite-size chunks. Is this true?
 
TBC's supposed to have cut down on the 80-hours-a-day bullshit - smaller, more intense raids in more bite-size chunks. Is this true?

I've only done Karazhan and Gruul's Lair thus far, but I'd say yes.

Instances like BWL and MC (particularly the latter) were a pain in the ass because you spent so much time traveling between bosses, wading through trash. Gruul's is roughly the size of Onyxia's Lair, with only two bosses. Karazhan's a bit more spaced out, but there's always a boss around after every five or so pulls.

So the time you spend in an instance is more dependent on how committed your raid is to learning and downing a boss. Such is why I often log on late at night and see two Kara groups running the instance until 2 in the morning...

I've yet to require any consumable for a fight. But in order to take on bosses with certain group make-ups, you're gonna need to grind up some gear first. For instance, The Curator in Karazhan is a hunter's nightmare. Cooldowns and Autoshot aside, he's immune to pretty much everything except for two attacks. You're going to at least need a dungeon armor set if you're going to want to put out enough DPS on him.
 
Heh. I just moved to an RP server. It keeps things from getting boring, though I suppose it's not for everyone.

As a result my /played is so ridiculously out of proportion with my level - on account of hanging around in Stormwind or various other bastions of civilisation.

Guh, I thought I was the only one on my RP character with such a stupid playtime to level ratio.

After raiding, PvP and grinding to the final levels on my shaman; there isn't much else to do on a PvP server. (You gotta' admit, the /spit spam from Alliance does get on your nerves after a couple of years. >_>)

The savage elitism between guilds and members when I used to raid BWl/MC/Ony/etc. was just too stupid for me to handle.
 
TBC's supposed to have cut down on the 80-hours-a-day bullshit - smaller, more intense raids in more bite-size chunks. Is this true?

I actually would completely disagree with this. Resist potions are harder to farm and require ridiculous materials (a primal per), raids are actually more intense per individual attendee, but still require many many hours if you expect to progress on the top of your realm ladder as far as PVE goes. It's the same deal with less people - except from what I've played so far, and heard from the highest end guilds, the out-of-raid farming is an even bigger time sink now. That's why I gave up on raiding.

So, yeah, Blizzard failed to deliver in the department of making raids more manageable for people with outside lives completely and ruined / shattered several high end 40 man guilds by creating tier based raiding (prior raid dungeons must be completed in order to continue to the others) and kicking things off with a measly 10 man (yes the most difficult encounter in Karazhan must be completed by each and every person who plans on attending a future 25 man raid). And besides that the formula remains almost completely the same.. It's a great expansion in terms of content, but it fails to deliver on game-play changes Blizzard committed to introducing since Blizzcon what.. two years ago?

I mean look at this ffs http://img84.imageshack.us/img84/7576/bcprogressionko8.png :( Hyjal will probably only been seen by the most elite of guilds :|
 
The tiered raiding system was designed so high-end guilds wouldn't just be jumping right into the endgame content upon reaching 70. They've pretty much forced segregated communities to collaborate with each other. I actually like the feeling of having all my efforts build up to some focal point in the future. Reputation grinds aside, you can streamline a lot of that shit pretty easily.

So basically, if you can't get attuned for Hyjal, chances are you shouldn't be in there.
 
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