The Best Mods

J

JacksoK

Guest
Right guys i am a big n00b and when i found this site yesterday it was the first i had heard of so many mods of Source etc etc

i just wanted to know what are the best for playing as i quite fancy giving some a go?
 
If you're after single player, I'd recommend Minerva: Metastasis.
 
Causality Effect is a good HL2 mod imo. Its pretty much A Red Letter Day going much more terrible.

Mistake Of Pythagoras is a fun and confusing mod too.
 
For the single player experience go with Minerva, hands down.
 
Ignore the above post that is loosely based on humour of a Jimmy Carr quality (moderators).
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Multiplayer:

- Eternal Silence: Tops the bill here because it has been releasing consistently in a big way and because it is probably the most technically brilliant and original adaptation of the source engine (making it do exactly what it wasn't designed to do).

- Dystopia: Futuristic team/class multiplayer with objective-based gameplay.

- Pirates, Knights and Vikings II: Comedic multiplayer with various game modes pitting the - aforementioned cutthroats, lords and brigands against eachother in teams.

- Zombie Master: Multiplayer/co-op where one player is the Zombie Master controlling hordes of festering AI and the rest of the players team up to keep them at bay as they work their way through various map objectives.

- SourceForts: Multiplayer where the round begins with a base-building phase and progresses onto a capture the flag mode. One of the simplest and yet greatest multiplayer mods for Source, but better on LAN since most server admins are little-Hitler upstarts and most players left playing have very stringent build patterns which really limit how fun the game is for more casual players and newcomers.

- Insurgency: Realism and current-day-warfare mod set tastefully in the current Iraq conflict. Questionable setting but with a few notable exceptions there aren't many faults to its gameplay.

- DIPRIP: Mindless-multiplayer-deathmatch-in-Mad Max-styled-automobiles-of-death. Die in pieces, rest in peace.

- Age of Chivalry: Gets my vote for The Best Trailer for a Mod Ever award. Click to find out why.

-

Single-player
I'll let other people talk you through the single-player stuff because I haven't played a lot of it, but here are a couple:

- PlanetPhillip: Not a mod but an entire site dedicated to listing every single map and single-player mod release for Half-Life 2, no matter how great or small. Also has a user-led rating and comments system.

- MINERVA: Stunning, Valve-quality mod set in the Half-Life 2 universe but using new characters. 4 maps long and a few hours in length, this is well worth the download, if only to see what it takes to get a job at Valve, which is exactly what this level/game designer did.

- HL2 Wars: Single-player mod that turns HL2 into a top-down RTS. Early on in production but playable version available and shows promise.
 
I can't believe you did not mention zombie panice source crispy :eek:
I didn't mention it because I was really, really unimpressed with the HL version and from what I hear it hasn't done much differently in Source. Rounds tended towards a rush for the weapons, running out of ammo far too often, and camping and waiting in vents and on the tops of buildings for zombies to die predictably until either they ran out of ammo or the last Zombie died. This for me is the epitome of boring gameplay, it's almost a list of things to avoid when designing a survival mod. I'm really not a fan and it's not something I could recommend.

But I must apologise for not mentioning Empires (excellent mod, learning curve's a bit high but worth it) and Hidden: Source (really, really fun gameplay).
 
been playing that Zombie source game on roleplay for a laugh, it's sad i know but funny when you listen to others :p
 
Nuclear Dawn.
Is not realesed. But-

Hot off the press! Perfect Stride Continuum was just released today.

What is it? Why, it's a retro-inline-skating-puzzle-platformer, that's what!!!

It's quite short but for me it's a great example of a small mod with an original idea that didn't get overambitious. Just watch the video in its mod profile, big pixel art textures and retro music ftw!
 
I haven't played Empires in a long time. Do people still play that?
 
I haven't played Empires in a long time. Do people still play that?

Unfortunately, there's only 1 or 2 servers but they're VERY active and always have players and they're very good servers too.
 
Unfortunately, there's only 1 or 2 servers but they're VERY active and always have players and they're very good servers too.
Can't speak for the US but in Europe there are 1-3 very active servers playing all official and other good custom maps for Empires. The regulars are solid and know how to play fairly well, although I have to say the admins aren't nearly as ever-present as you might hope. Sitting in an infantry-only map for 45 minutes on Killer Mongoose while some lamers prolonged the map despite agreements from the majority to move onto a 'classic' map was a tad annoying (it took a monumental feat of perseverance to stick with Empires and not just jump ship to TF2 in this instance).

I wouldn't let that put you off Empires, though. There is a certain amount of cohesion to be had from the classes and vehicle setups that you definitely can't find in any other Source mod.
 
Fortress Forever was my favorite mod on hl2. but no-one plays it for some reason... i mean it is at LEAST better than TFC because of the graphics and updated gameplay, and it has grenades. But everyone always says it's "poorly put together", wtf? its seriously the most professional mod made on hl2 so far. I think all the anti-FF shit has something to do with people's tendency for bandwagon hopping on to the best advertised and most mainstream games.
 
Fortress Forever was my favorite mod on hl2. but no-one plays it for some reason... i mean it is at LEAST better than TFC because of the graphics and updated gameplay, and it has grenades. But everyone always says it's "poorly put together", wtf? its seriously the most professional mod made on hl2 so far. I think all the anti-FF shit has something to do with people's tendency for bandwagon hopping on to the best advertised and most mainstream games.

I'd say Insurgency is the most "professional" mod out there.
 
I'd say Insurgency is the most "professional" mod out there.

whatever, fine Insurgency is the most professional mod out there. but you can't say FF is poorly put together. its very polished and the gameplay rivals TFC. anyways, when 2.2 comes out it'll have way more game types so I'm gonna watch to see what happens then.
 
FF is too much like TFC to be any fun.

Grenade spamming, stupid jump tricks causing players to fly around the maps like it's the olympics or some shit, and for some reason the mod has stupidly long load times.
 
FF is too much like TFC to be any fun.

Grenade spamming, stupid jump tricks causing players to fly around the maps like it's the olympics or some shit, and for some reason the mod has stupidly long load times.

They're adding their own features, so far not horribly too many, but when 2.1 comes out in two days FF should be a lot more distinct from TFC. I can't say I know what you're talking about though, since most people are totally happy with Unreal Tournament 3 even though its actually a few steps down from Unreal Tournament 2004. And TFC really isn't much different from original TF, and no-one complained about that either. Also FF is at the very least TFC with better graphics, so in that sense people should enjoy it more.

And too much like TFC to be fun? I'm assuming you didn't like TFC then.
 
Just my opinion, but I believe TF2 is far superior to tfc and ff, props to ff guys for making the mod they wanted but the player numbers are not a surprise to me for obvious reasons.
 
They're adding their own features, so far not horribly too many, but when 2.1 comes out in two days FF should be a lot more distinct from TFC. I can't say I know what you're talking about though, since most people are totally happy with Unreal Tournament 3 even though its actually a few steps down from Unreal Tournament 2004. And TFC really isn't much different from original TF, and no-one complained about that either. Also FF is at the very least TFC with better graphics, so in that sense people should enjoy it more.

And too much like TFC to be fun? I'm assuming you didn't like TFC then.

Didn't like TFC at all, even though I was actually decent at it except for conc jumping/nade jumping tricks.

Don't get me wrong, I'll be trying the new version for sure either way.
 
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