CyberPitz
Party Escort Bot
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- Aug 23, 2004
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Overdramatizing bullshit, bf2 is not going to die just because some twats keep complaining untill there is nothing more left then one gun, one playerclass, no vehicles, every shot is a 1 hit kill and there only one symetricly mirrord map.
ADDED: I also find the analysis of EoD and BFV to be fairly compelling. EoD is/was an ace mod, and I have no doubt that it was EA's intention to cut that shit at the bud.
I have read the whole thing and I do not agree.
Then you'd know it has nothing to do with having "nothing more left then one gun, one playerclass, no vehicles, every shot is a 1 hit kill and there only one symetricly mirrord map."
If you disagree with what he's saying, then fine. But do not flagrantly misrepresent his words. You're still doing it. This has **** all to do with nerfing or any of that shit. It's about EA/Dice's absolutely abysmal relationship with its customers and quality control. The poster's argument is that EA has successively abandoned/ignored their broken games once a new product is in the pipe, and that they have pratically waged war against a significant portion of the mod community. It's not some inane gameplay rant.
I don't see at as misrepresentig his words at all, he go's on and on how the game is broken and still many issues not fixed, the game was fine, it has been been updated many times, most problems have been fixed. He rediculus rant seems to indicate that he isone of the idiots that keeps and keeps complainig about every little thing. Saying that it's not an inane gamplay rant is not fair, it may not be only about that but a significant portion seems to be, and a lot of his arguments rely on the reader agreeing with him that this game/gameplay was broken, is still broken and has not been fixed nor has ea/dice tried to fix it. Which they have clearly sought to do, and looking at his comments on EA's updated reenforces my believe in what kind of person he is even more.
And there are more of that kind of examples, but while he mostly does not directly attack the game and EA/dice in that way his arguments do use it as a basis. And eventually his rant breaks down in nothings more then anrgy unsupported attacks against bf2 and EA/Dice. The whole article is mostly BS, his conclusions are BS. If he clearly thinks the game is made worse with every patch, be it the gameplay or bugs then he most defiantly is one of the folks that just endlessly keep moaing about every aspect, and his whole article rest on that basis. So he is the biggest problem, not dice not EA.After the first two patches for BF2 several of the bugs that affected the game play, red-tag bug, unbalanced weapons, and others, were still not addressed. EA also released an expansion pack called Battlefield 2: Special Forces(SF) which was received with mixed luke-warm reviews at best. EA then changed their business model and release two more expansion packs, although they now called them booster packs, called Armored Fury (AF) and Euro Force (EF).
I don't know even what to make of this, CSS having the enviorments of HL2 andt he armament of DC, did I miss all the airplanes and helicopters in CSS or something. Sorry but he is all over the place, and probably doesn't even know what he is arguing about anymore.What intrigued most of the fans of BF42 was CSS. CSS had the rich environment of HL2 with the fast pace of Unreal Tournament combined with the armament of DC. This made CSS a must play, at least until the hacking began a few hours after release.
First Absinthe you are ignoring a large portion of my whole post and only concetrating one part. A part in the first post, and completly ignoring my points in the rest of the posts.
I'm not arguing with the other parts of your post.
But I actually don't want to argue with you because, having had previous experience, the thought of continuing this actually makes me somewhat nauseous.
Whiner said:All of this time EA released all of these expansion packs and was working on BF2142, they put very little thought,resources and efforts into fixing the bugs that make BF2 all but unplayable.
This comment alone is enough to throw his whole article in the trash.
I agree that EA has a shitty way of handling their games (BF:V is the worst), but when it comes to the BF franchise I take it in stride because when you get down to it, the games are really a lot of fun. I think that people are blowing the bugs WAY out of proportion.
So far, bug-wise I have encountered a couple crashes, some rockets going through vehicles when they're at very close range driving straight at me, the red nametag bug 3-4 total times and the "E" bug.
The crashes happened in 1.0 when I had problems with my ram. Nothing else is gamebreaking. They're minor annoyances in an overall great experience.
I would bet money that if EA were not behind the BF franchise and it were some other company, at LEAST 50% of the hate towards the games would be cut down to minor complaints.
The things I wish I could do is destroy the majority of the community that's out there. I don't care if there's less overall players. Most of the people that play BF2 are complete retards.
I'll be getting BF2142.
You said a conversation with me makes you nauseous that is a clear insult as far as I can see. You can hide behind the literal meaning of what you said but it certainly suggest an uglinies about conversing with me, and hence is an insult.
That was a really, really good read.
'c mon it's like me saying: Absinthe I'm sick of you.
And then saying: My feelings partain to me.
Besides with who else would it not turn out in a hostile multipage thread, you might as wel only post on hetairia.
Battlefield 1942, BF42, was the first of its kind. A first person shooter (FPS) that allowed the player to not only run around shooting people, but allowed them to use just about anything in the game. From a tank, a ship, a sub, a jeep, anti-aircraft stations, mines, dynamite to an airplane the possibilities were limited only to a few simple rules: Stay in the map boundaries and learn to fly on your own time not while in a public server with an active game
It doesn't really matter if that first sentence is wrong, all he is trying to do is show how much potential the BF series had to become a huge hit.
I agree with most of his post, I think what it comes down to in the end is EA's marketing department working in overdrive and hyping up certain aspects of the engine/gameplay/experience to levels beyond what they can actually deliver. The community is also responsible for this, high expectations will more often than not be disappointed, especially when it involves the levels of expectation surrounding BF2.
It is their continuing inability or unwillingness to fix certain fundamental and obvious issues (such as the red/blue bug, hitbox detection and instability) that existed from the outset that irks me most.