BabyHeadCrab
The Freeman
- Joined
- Dec 2, 2003
- Messages
- 23
- Reaction score
- 602
Today in Study Hall, me and a few mates were debating the future of PC gaming. Several class mates made the point that to the average onlooker, it certainly appears that PC gaming is coming to a screeching halt with a few exceptions i.e. the likes of Blizzard and Valve.
While the prospect of Vista streamlining online play and the knowledge gaps in system requirements, several of them still claimed that PC Gaming is rapidly on the decline. Personally, I argued that PC gaming will remain alive because it's a developer market, with more freedom and less publisher intervention than console gaming, with unprescedented connectivity to downloadable content and online play.
I think Windows approach to "Games for Windows" is severely flawed, simply because what I enjoy so much about PC gaming is that it is not just another platform for games, it's much more multi-faceted than that, industry standards are nice but they should not be set by a single corporation, then you have what I think is ridiculous, constraining developer requirements (like compatability with the x360 controller) and a more difficult time entering the market for the small fries. I believe die hard gamers will alays stick to the PC simply for the sheer costumization and flexability they have to work with. The entire idea of console VS. pc is incredibly mundane in my eyes, because the PC is not, and will never be a device for gaming alone. And, like it or not, the purpose of a console is not the role of an "entertainment system" like Sony would have you believe.
Ideas? Additional comments? (bored in class)
While the prospect of Vista streamlining online play and the knowledge gaps in system requirements, several of them still claimed that PC Gaming is rapidly on the decline. Personally, I argued that PC gaming will remain alive because it's a developer market, with more freedom and less publisher intervention than console gaming, with unprescedented connectivity to downloadable content and online play.
I think Windows approach to "Games for Windows" is severely flawed, simply because what I enjoy so much about PC gaming is that it is not just another platform for games, it's much more multi-faceted than that, industry standards are nice but they should not be set by a single corporation, then you have what I think is ridiculous, constraining developer requirements (like compatability with the x360 controller) and a more difficult time entering the market for the small fries. I believe die hard gamers will alays stick to the PC simply for the sheer costumization and flexability they have to work with. The entire idea of console VS. pc is incredibly mundane in my eyes, because the PC is not, and will never be a device for gaming alone. And, like it or not, the purpose of a console is not the role of an "entertainment system" like Sony would have you believe.
Ideas? Additional comments? (bored in class)