Sprafa
Tank
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I've been thinking and well...there'll be a time, maybe even soon in the future, that everything that'll count will be originality. And after a few time, won't we.***n out of ideas? I mean, sure, that'll take a while, but after some time everything will just look and feel the same...
Eventually we'll reach a peak of technological advance. Allow me to explain -
1st - Graphical Engine it appears as if the graphical engines are the top ranking element on the game technology. Therefore, we can say that the 1st thing to reach the peak will be graphics - photorealism
2nd - Physics engine - we already have some great physics today. Soon enough we'll have the peak, which will be something like that rumor about HL2 talked about, the Grand Unified Physics Theory in a game.
3rd - Extension of Terrain - after the peak of physics and graphics, developers will just make bigger and bigger maps until they have an entire Universe (as the computer processing power will never stop rising...).
4th - Real Life Destrucion - Eventually, probably even with the maps size evolution, models & terrains will reach a "near" real life destruction engine.
5th - Artificial Intelligence - if we ever make an artificial intelligence comparable to ours, we can progressively take it to games (probably starting with important NPCs and then integrating them to all of the human NPCs...).
6th - 3d - So far games are 3d generated but only 2d projectable. There are already some games that support a "simulated" 3d, but soon enough we'll probably have total 3d interaction.
Maybe enhanced Reality is applied, but I'm not sure. It take the fun off the game to feel the pain of the caracther.... :dozey:
So, maybe in...20 to 100 years we have photorealism, near life physics, destructable terrains and models and maybe a map of the size of Earth. When that happens, most surely games will start to rely more on originality than anything else, because the technological base will be quite near completion.
A few 20 years from that point, we might see a point where games get cheap to make at home and you can't notice the difference, because, once again, the technological base has stagnated. Therefore, we might see a point, a few years after the popularization of house-made games that really, the stories wil all give us some deja vu...
What do you think ? Will human imagination eventually die off, or will it feed the games industry until the end of times?
Eventually we'll reach a peak of technological advance. Allow me to explain -
1st - Graphical Engine it appears as if the graphical engines are the top ranking element on the game technology. Therefore, we can say that the 1st thing to reach the peak will be graphics - photorealism
2nd - Physics engine - we already have some great physics today. Soon enough we'll have the peak, which will be something like that rumor about HL2 talked about, the Grand Unified Physics Theory in a game.
3rd - Extension of Terrain - after the peak of physics and graphics, developers will just make bigger and bigger maps until they have an entire Universe (as the computer processing power will never stop rising...).
4th - Real Life Destrucion - Eventually, probably even with the maps size evolution, models & terrains will reach a "near" real life destruction engine.
5th - Artificial Intelligence - if we ever make an artificial intelligence comparable to ours, we can progressively take it to games (probably starting with important NPCs and then integrating them to all of the human NPCs...).
6th - 3d - So far games are 3d generated but only 2d projectable. There are already some games that support a "simulated" 3d, but soon enough we'll probably have total 3d interaction.
Maybe enhanced Reality is applied, but I'm not sure. It take the fun off the game to feel the pain of the caracther.... :dozey:
So, maybe in...20 to 100 years we have photorealism, near life physics, destructable terrains and models and maybe a map of the size of Earth. When that happens, most surely games will start to rely more on originality than anything else, because the technological base will be quite near completion.
A few 20 years from that point, we might see a point where games get cheap to make at home and you can't notice the difference, because, once again, the technological base has stagnated. Therefore, we might see a point, a few years after the popularization of house-made games that really, the stories wil all give us some deja vu...
What do you think ? Will human imagination eventually die off, or will it feed the games industry until the end of times?