Gorgon
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Our friends from Gamershell found that first DX10 game is just around the corner.
Back in September 2005, at the PDC Microsoft Conference, CryTek, developers of Far Cry, released a movie that showcased some of the capabilities of the Cry Engine 2 under DirectX 10 API: dynamic day/night cycle, fully interactive enviroments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructrible enviroments, volumetric clouds, and advanced shader technology.
Courtesy of DocSEAL, we have the official version of the movie (hi-res version), along with a German video interview with Cevat Yerli, CEO of Crytek, Sten Hübler, Lead Level Designer, and Bernd Diemer, Game Designer.
The game is named Crysis and will be shipping, as the first DX10 enabled game, in Q4 2006.
http://www.gamershell.com/download_12286.shtml
size 250mb
find more of these scans at:
http://www.gamershell.com/pc/crysis/screenshots.html
Back in September 2005, at the PDC Microsoft Conference, CryTek, developers of Far Cry, released a movie that showcased some of the capabilities of the Cry Engine 2 under DirectX 10 API: dynamic day/night cycle, fully interactive enviroments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructrible enviroments, volumetric clouds, and advanced shader technology.
Courtesy of DocSEAL, we have the official version of the movie (hi-res version), along with a German video interview with Cevat Yerli, CEO of Crytek, Sten Hübler, Lead Level Designer, and Bernd Diemer, Game Designer.
The game is named Crysis and will be shipping, as the first DX10 enabled game, in Q4 2006.
http://www.gamershell.com/download_12286.shtml
size 250mb
find more of these scans at:
http://www.gamershell.com/pc/crysis/screenshots.html