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We received word from bit-tech.net earlier on today, notifying us of an interesting article overviewing Half-Life 2: The Lost Coast and the HDR technology being implented into the Source engine shortly.
Additionally, here are some pictures from the article:[br][br]The article talks more technically about HDR as well as discussing the hardware requirements for The Lost Coast and much more. The full article can be caught here.Exposure Control is demonstrated by turning Gordon to the right, facing the wall: with the sunny doorway out of our field of vision, the aperture widens and our eyes adjust to the dark, revealing extra detail on the floor and walls of the tunnel. Turn again to peer out the door, and you'll find yourself wincing involuntarily at the light, and wishing Gordon had brought his sunglasses.