The Opera team needs your help!

A

Aneurexorcyst

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"The Opera: Release 2" has changed to Valve's Source engine (Half-Life 2).
We are sticking to a much simpler plan this time round however - but keeping the same vision.
The plan is to release smaller betas, but more frequently as opposed to our previous efforts where we released large chunks of content once in a blue moon.
These plans have been set into stone and we are working through them to release the first beta of "The Opera: Release 2" to the public as soon as possible.
However, the timing of this engine change has not reflected overly well with our development team and as a result we are desperately looking for new talent to head The Opera onto new heights, we will be requiring:

A talented player modeler with the ability to create player models of our concept characters at a budget of 7500 polygons per character.
Player skinning is a mandatory characteristic with model animation acting as a bonus. Knowledge of Valve's Face Poser is also a much desired bonus.

A talented animator with the ability to animate any player and weapon models, with knowledge of Valve's Face Poser posing a much desired bonus.

A weapon skinner to create multiple skins for our many (already created) weapon models, any bump/normal map experience is much appreciated here.

A texture artist with the ability to create level materials of resolutions ranging from 512x512 to 2048x2048 is needed to help our current team with the high number surfaces in our maps. Experience with Valve's shader technology is a most wanted attribute, with any knowledge of bump/normal maps acting as a bonus.

Extra support in other fields such as mapping, texturing and prop designing will be much appreciated and will help The Opera's first beta reach the public domain sooner.

If you want to apply, be prepared to show a resume, or some examples of your work.
If you are interested and want to join us, email me at
[email protected] or post in this thread.

More news detailing this release soon at http://opera.redeemedsoft.com and http://forums.redeemedsoft.com
 
if i had any idea how to animate,skin, or design textures, then i would gladly help you
 
I don't usually like posting to Help Wanted threads since I have nothing to contribute, but Aneurexorcyst, the Black Rose wishes you the best luck in finding a player modeler. The Opera was (is) undoubtedly my favorite 3rd-party mod, for any game.

I wish I had more to offer you than encouragement for all the fun and memories TO has brought me. Good luck, mate.
 
I cant offer any help, sorry, but I wish you the best of luck. The Opera was fantastic.
 
We have filled the majority of our team vacancies, but are still in need of a weapon skinner. Drop me a line if you think you have what it takes to skin these...
wep_models.jpg

Apply via...
Website- http://opera.redeemedsoft.com
Forums- http://forums.redeemedsoft.com
Email- [email protected]
 
That's helpful, but we are creating our map materials from scratch.
What we do need are weapon skinners... I wonder where they all went...
 
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