The power behind the force

Warbie, that'll be hard if the game models fatigue(Which I hope it does) which means the stormtroopers probably eventually either loose grip, or climb onto the beam.
 
It would, what I myself want to do is a huge BRIDGE of stormtroopers, basically stormtroopers hanging from one end of a huge gap to the other, connected to eachother, then walking over them!

That'd be teh lolz.
 
I feel the make or break aspect of the game will be how diverse they make the interactivity with the environment and scenery. Sure, it'll be good fun breaking out some ridiculous force powers on pathetically weak stormies, but if each encounter is just a room or area with a few crates scattered around it could get boring fast.
 
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