P
Pvt.Petey
Guest
The Seccond Coming
*Website designers, Artists, Modelers et al needed*
Info
Several Website designers, Concept Artists, Modelers required for a new modification project with what Im willing to tell you for now that is now centred around the machine vs human battles in 'real' world..more info on request .
An interest in the matrix trilogy would obviously also be usefull but moreover previous modding experience.
If you are interested I should be able to email you a design document if you show interest in joining the project on various conditions of confidentiality of course .
The current aim for the mod at the moment is to get started. And to do that promotional material of course needs to be setup in order to get more people interested in the mod. Therefore their are the following jobs availible
Website designers - 1 space at the moment
Website designers for the mod will be working closely with other team members to provide a front end to people interested in the mod and/or joining the team.
Cgi/Sql experience would be preferable as would some kind of portfolio of websites made - if the quality of the portfolio is sufficient enough cgi/sql experience may be looked over.
Concept artists -1-2 spaces at the moment
Fortuanty theres quite a lot of concept art for many of the machine units such as squiddies out there allready. However to promote the mod and also help the modelers out concept artists are needed to illistrate design points for the mod such as Units - squiddies; tanks; bombers etc, landscapes- Pipes; zion etc and weapons - lightning guns, EMP's etc ...the list goes on.
Artists will also have to work closely with both website members and modellers.
Experience preferable but not neccessary. A portfolio of work would also be an advantage, but if no such portfolio is availible you could apply by drawing an original piece such as a squiddy atacking a person and uploading the art and then linking it to the bottom of this topic (until I know theres enough interest to invest in a powerboard)
Modellers -1-2 spaces at the moment.
Modellers are needed to model and animate the artwork produced or researched by the team. THis will be essential in providing media for the website with the ultimate aim of attracting more developers to the project.
Previous experience in milkshape would be an advantage. But work in xsi softimage of course would be much much more preferable as it shows that you can deliver the goods for lack of a beter phrase .
Screenshots/videos of your animation in xsi would be welcome of course, as would a portfolio.
Other placements
Currently as mentiopned previously other placements such as programmers will become available asap i.e when some promotional material can be released to show the aims of the development team.
This should not stop you from applying however :smoking:. Misc applications like this can be done either by replying with your interest and linking appropriate work or by sending me an email at [email protected] (no spam please).
*Website designers, Artists, Modelers et al needed*
Info
Several Website designers, Concept Artists, Modelers required for a new modification project with what Im willing to tell you for now that is now centred around the machine vs human battles in 'real' world..more info on request .
An interest in the matrix trilogy would obviously also be usefull but moreover previous modding experience.
If you are interested I should be able to email you a design document if you show interest in joining the project on various conditions of confidentiality of course .
The current aim for the mod at the moment is to get started. And to do that promotional material of course needs to be setup in order to get more people interested in the mod. Therefore their are the following jobs availible
Website designers - 1 space at the moment
Website designers for the mod will be working closely with other team members to provide a front end to people interested in the mod and/or joining the team.
Cgi/Sql experience would be preferable as would some kind of portfolio of websites made - if the quality of the portfolio is sufficient enough cgi/sql experience may be looked over.
Concept artists -1-2 spaces at the moment
Fortuanty theres quite a lot of concept art for many of the machine units such as squiddies out there allready. However to promote the mod and also help the modelers out concept artists are needed to illistrate design points for the mod such as Units - squiddies; tanks; bombers etc, landscapes- Pipes; zion etc and weapons - lightning guns, EMP's etc ...the list goes on.
Artists will also have to work closely with both website members and modellers.
Experience preferable but not neccessary. A portfolio of work would also be an advantage, but if no such portfolio is availible you could apply by drawing an original piece such as a squiddy atacking a person and uploading the art and then linking it to the bottom of this topic (until I know theres enough interest to invest in a powerboard)
Modellers -1-2 spaces at the moment.
Modellers are needed to model and animate the artwork produced or researched by the team. THis will be essential in providing media for the website with the ultimate aim of attracting more developers to the project.
Previous experience in milkshape would be an advantage. But work in xsi softimage of course would be much much more preferable as it shows that you can deliver the goods for lack of a beter phrase .
Screenshots/videos of your animation in xsi would be welcome of course, as would a portfolio.
Other placements
Currently as mentiopned previously other placements such as programmers will become available asap i.e when some promotional material can be released to show the aims of the development team.
This should not stop you from applying however :smoking:. Misc applications like this can be done either by replying with your interest and linking appropriate work or by sending me an email at [email protected] (no spam please).