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Lt. Drebin said:You took the time to make several contributions to this "stupid" thread.
Yes, Dream, I agree that Doom 3 does lighting and shadows much better than HL2, but I don't think that was meant to be a point of emphasis in HL2. Source still does a good job , however. Carmack and Co put a lot into those effects because of the setting, IMO.
But it did, that's the point.Adabiviak said:Man, you can't even say Doom 3 without people complaining about it, regardless of the topic at hand. Regardless of which has the better technology, I liked the shadows in Doom 3 better than Half Life 2, but that's because most of the environments in Doom 3 were shadows. This doesn't mean that the shadows in Half Life 2 sucked, or that Doom 3 was a better game, or even that Doom 3 has a better shadow rendering system. It means that, during game play, I noticed the shadows more in one than another.
...by the way, has anyone played the F.E.A.R demo? It's got pretty good shadows. ~640MB was a bit much for a demo, but if you liked Doom 3, you'll probably like this.
ríomhaire said:We also can't talk about Halo without people saying how crap it was(I liked it)
Iced_Eagle said:Oh, and if you guys don't believe that lighting/shadowing is a big part of any scene, try playing through Ravenholm with r_fullbright 1