Antic2
Newbie
- Joined
- May 4, 2004
- Messages
- 106
- Reaction score
- 0
Ok, so we have two or three buttons (or more) on our mice / joysticks, and they're usually set up to let us do different things with our weapon in hand - usually main fire & alternate fire.
But what about using whatever is in our hands, not in the various ways it can be fired or swung, but in the various intents with which we can use it?
I mean, you can shoot or "whip" with a pistol, but what if you want to take a hostage and *prod* them with the gun as a warning?
Wouldn't it be a cool feeling in a game, if you could leap into a room, and hold up your gun, arm outstretched, in a way which said, "drop your weapon or I'll shoot", and be greeted by a surprised expression (HL2 would excel at this of course) and the guy drops his gun and puts his hands on his head?
You can then use your gun to : a) knock him out, b) prod him to walk in front of you, c) threaten him again to get information from him. We may run out of keyboard keys here... but these simple things open up some interesting gameplay options.
Imagine creeping up behind a guard, prodding him in the back with your gun (or your finger?) to make him open that security door for you. He might comply, he might decide to turn and attack you.
So many possibilities for immersion and realism... is anyone else getting tired of running around shooting people? Why not a bit more interesting interaction with the enemy?
But what about using whatever is in our hands, not in the various ways it can be fired or swung, but in the various intents with which we can use it?
I mean, you can shoot or "whip" with a pistol, but what if you want to take a hostage and *prod* them with the gun as a warning?
Wouldn't it be a cool feeling in a game, if you could leap into a room, and hold up your gun, arm outstretched, in a way which said, "drop your weapon or I'll shoot", and be greeted by a surprised expression (HL2 would excel at this of course) and the guy drops his gun and puts his hands on his head?
You can then use your gun to : a) knock him out, b) prod him to walk in front of you, c) threaten him again to get information from him. We may run out of keyboard keys here... but these simple things open up some interesting gameplay options.
Imagine creeping up behind a guard, prodding him in the back with your gun (or your finger?) to make him open that security door for you. He might comply, he might decide to turn and attack you.
So many possibilities for immersion and realism... is anyone else getting tired of running around shooting people? Why not a bit more interesting interaction with the enemy?