Hey guys, im new to programming in C++. I have done scripting before with hl script, advanced PHP work, and mysql...so i know how to program.. except im not too familiar with C++ and other object oriented languages. I know the basics of C++ and I know how to edit c++ sources correctly... but that's about it. I just got Microsoft Visual Studio .NET 2003 enterprise and I wanna get into modding HL2.
I wanna make a SP mod... but I want it to be different from the original half life 2. Since I can do basic modelling and advanced mapping, what I wanna work on the most is the coding. Its gonna be single player because I don't want to kill myself with coding as newb.
I've seen many tutorials around on third person view in a game. If I were to go into Garry's Mod, type in thirdperson in console, it will show my player model and the weapon he or she is holding. But usually in third person mode, the weapon is out of place. Sometimes the weapon my character is holding is on his head, and sometimes its on his knees. Do the tutorials online deal with this issue? I dont want my mod with messed up and out of place weapons.
Also, when i go into thirdperson in the game, the camera view is from the side, I think one of the tutorials was telling how u can rotate the camera around the player in third person, so it shows them from the back instead of from the side. Is that true? Can u fix that angle issue?
Maybe the tutorials I'm reading aren't good. Can anyone recommend some tutorials that show how to do the perfect third person view?
Thanks for your help everyone, and I hope to be seeing you all in the coding community.
I wanna make a SP mod... but I want it to be different from the original half life 2. Since I can do basic modelling and advanced mapping, what I wanna work on the most is the coding. Its gonna be single player because I don't want to kill myself with coding as newb.
I've seen many tutorials around on third person view in a game. If I were to go into Garry's Mod, type in thirdperson in console, it will show my player model and the weapon he or she is holding. But usually in third person mode, the weapon is out of place. Sometimes the weapon my character is holding is on his head, and sometimes its on his knees. Do the tutorials online deal with this issue? I dont want my mod with messed up and out of place weapons.
Also, when i go into thirdperson in the game, the camera view is from the side, I think one of the tutorials was telling how u can rotate the camera around the player in third person, so it shows them from the back instead of from the side. Is that true? Can u fix that angle issue?
Maybe the tutorials I'm reading aren't good. Can anyone recommend some tutorials that show how to do the perfect third person view?
Thanks for your help everyone, and I hope to be seeing you all in the coding community.