DigiQ8
Tank
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Just to be clear, the cache is 500MB compressed on the wire, which is the number we track closest as it's the amount of data that will be moved across your internet connection.
Uncompressed, the files in this preload are around 1GB. For Half-Life 2 to run, they have to be in this state. The first preload event contains most of the textures that Half-Life 2 needs to run.
This is the first of a number of preload events. We'll be adding more data to the preload over the next couple of weeks.
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