Atomic_Piggy
Newbie
- Joined
- Apr 26, 2006
- Messages
- 6,485
- Reaction score
- 2
Aye, Fable 1 was a open-ended RPG with one path through every forest and town. Yeha, "open-ended".
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I won't get hyped for this game until I play it, Fable 1 was a pretty big let-down
I think what made this game was the humour+morale ethics, not its open-endedness
I'm thinking back to the time where I could of cheated on my wife, by spending time with a floozy at a bordello house, didn't at the end
What I didn't like was that when you finished the game, you finished the game, you couldn't go off to complete the quests you didn't do.
I think it's really refreshing to see an optimist in the gaming industry - where as of late, so few risks are taken and bandwagons dominate.
I dunno man, Shadow Dancer made me care an awful lot about my "dog" P), so I am really not sure that this qualifies exactly a "breakthrough". Okami was a breakthrough--this seems to me to be just a strange Sims-esque move imho, but undoubtedly I will feel anger when someone attacks my little friend in the game because he is my virtual buddy, but does that simplistic "emotional" connection a breakthough make?If your dog really does turn out to be useful, and behaves and looks the way you've encouraged it to throughout your time together, i'd be suprised if strong relationship doesn't develop. People became attached to their Nintendog, or their creature in B&W, for similar reasons - and both of these pets look considerably less endearing, useful, and convincing than what's being attempted in Fable 2. It has to become something you experience the game with rather than a throw away distraction that follws you around.
At the end of the vid when Peter was talking about how you'd react if someone kicked your dog, or patted it, I think he made some very good points. That kind of reaction is more powerful than something narrative in a video game could achieve. We only felt loss at the death at Aeris because we'd spent time together. It was familiarity and not good story telling. Now someone attacking my dog, one that i'd named and trained, been on countless adventures with and proven to be a trusting and worthwhile companion, something that felt 'mine' and not just another character, that would piss me off.