VictimOfScience
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Great interview/article here.
Nice to hear that its mainly performance gains and not all the graphical bells and whistles everyone seems to be making it out to be. Still, every little bit helps...both the devs and the gamers!
2006 is the first year where it became economical for developers to ship games that don't support Windows 98 and Windows ME, which implies that an operating system has a 6-year lifespan. Vista will ship in 2007, so mainstream games that require it should start appearing in 2012 or 2013. So much can happen in that kind of time period that we ought not even consider it.
DirectX 10 is a good and solid step forward for graphics, but it's very much an evolutionary thing, and for a game shipping holiday 2007, DirectX10 will represent maybe 10% of a typical game's customer base, say 35% Xbox 360, 35% PC, 30% PS3 (which will still be ramping up then), with one-third of the PC owners having new computers running Windows Vista with DirectX10 GPUs, and the other two-thirds either running XP or running Vista on DirectX9 hardware. I want to point this out in advance, since the marketing around DirectX 10 exceeds the (good but not revolutionary) reality.
Nice to hear that its mainly performance gains and not all the graphical bells and whistles everyone seems to be making it out to be. Still, every little bit helps...both the devs and the gamers!