Time to pile up some enemies!

Sieni

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I was browsing all the console commands when I found this:

CL_RAGDOLL_COLLIDE 1

Killed enemies can now be piled up, altough player will noclip through them as before.

Does anyone know if they can be solid to the player too?
 
i would answer your question but alas, my brains have been eaten!
 
lol @polypod

thanks for that command sieni! hopefully someone can figure out away to enable player collisions too.
 
You could try something like "CL_!PLAYER_COLLIDE 1" maybe
 
It would be problematic for them to clip the player since the player is just an invisible cylinder. It would look rather strange.
 
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