Traps Needs You!!

armanguy

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Right now, the main website is down because our hoster is having some problems.
The site may take a little less than a month to get back online. But we have this page if we need to show anything new anyway.

Our current team consists of:


2 Mappers(rdoroana , geist)
1 Modeller(bruno)
1 Coder(Crackhead)
1 Concept Artist (armanguy)
1 Webmaster (rdoroana)


We're looking for team members so check the positions that we currently need if you're interested.If you would like to learn up to date information about the mod please visite out moddb page http://mods.moddb.com/6133/


Player Modeler Required:

Must have experience with any 3d program (i.e 3dsmax,maya,softimage ) and be able to work on a regular basis. Presentation of example work is a necessity.

Gun Modeler Required:

Must have experience with any 3d program (i.e 3dsmax,maya,softimage ) and be able to work on a regular basis. Presentation of example work is a necessity.currently we need lowpoly models for the guns you much be able to texture or unwrap your model for the texture artist.

Coder Required:

Must have experience with the Source engine code and be able to work on a regular basis. Presentation of example work is useful but not an absolute necessity.although are lead coder (crackhead) is very talented life interfere in everyones work even mines we would like a coder to help crackhead out with the coding.

Sound Technician Required:

Enthusiastic and innovative sound designer needed for traps mod.

A sucessfull applicant should have:

- Strong abilities in editing and sequencing software
- Past experience in sound design.
- Able to record custom sounds
- Music production is a bonus, but not required.
- Must be able to make dramatic backround music.


Mapper Required:


-Must have experience with VALVe's Hammer editor
-Must be able to create believable maps.with very detailed enviroments.
-Being able to code a plus
-Has previous work done and finished no wips will be accepted.
-Must have experience with the Source engine and be able to work on a regular basis



Well thats all the positions that need to be filled at the moment please if you do want to help post some work, or you can pm me or rdoroana. If i missed somthing that you can do please mention it but for now this is all we need.



-Armanguy
 
Your link on Moddb is a spyware ridden site that has nothing to do with your mod. :-/, but cool new HUD... maybe I'll skin for you guys sometime. Game looks cool, and my buddy CrackHead is on your team. Cool.
 
hey thanks for commenting about the hud i would also like you guys to crit it. whats wrong with it (i.e color scheme alignment logos rader) please dont hesitate to break apart my work.also we do need a skinner if you have any previous work please post it.


edited!!!!
 
im from cananda lol i just put that in cuz its more patriotic than the canadian flag hahaha:p update too i added a mapping position :p
 
There's a Netherlands flag in your avatar - will the game take place in Holland? Because that'd be awesome.

-Angry Lawyer
 
hhahahaha no thats actually just a logo i was messin around with. the game will be set in different locations kinda like cs but with different backstory's to each map. out first map is located in seattle.:bounce:
 
please dont hesitate to break apart my work

its rubbish. :D joking. you should have got a picture of uncle sam. yeah i think you should have lots of maps set in europe.
 
Were currently in need of some modelers for props and weapons if you would like to help out please shoot pm at me or rdoroanan or just post a reply on this thread.
In other news we are currently moving along with the mod im making a few concepts, rdoroana is trying to get the site updated and ready to go, our mapper giest is workin on our training map and our modeler bruno i working on our player model. but one of the biggest news is our lead coder crackhead is working on some exciteing stuff that i will tell you guys about with our next update.wich isen very far off.
 
Ok first off all, the Health status icons on the HUD are too big. Look at the game Ravenshield, it has a circle about 10px by 10px wide n high it it tells you probably more then those 3 icons do. Lol.

And second of all, is that stuff all ingame already? or just done over the top of a screenshot using photoshop? Just curious.
 
at the moment there over the screen cuz im still workin them out thanks for you comment :D hekped alot i already changed that though i know what your saying it take up too much screen space.
 
almost im still fixing it so i can give it to you:cheers: cuz i dont know how to code it into the game lol.
 
our modeler bruno has recently showed me our player model and i must say it looks tremendous he is going to normal map it and texture it and then we will show you the media i am currently redoin the hud and trying to code it into the game so that ill have that dont at the same time bruno has his player r model done for a nice media release. nothing on our coding front right now we lost our mapper so were lookin for a new one if you have any experience mapping please pm me or reply to this thread were also looking for some very talented gun modelers and animaters so drop us a line we are trying to keep the team small so it doesent become a headach when were trying to contact people and get work done. thats all for now.

-Armanguy
 
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