Tribute To Darkness

EatChildren

Newbie
Joined
Jun 26, 2004
Messages
116
Reaction score
0
Hey.
I'd just like to say that myself and a small team are starting work on bringing Perfect Dark to HL2.

Basically we are taking the weapons, maps, models and modes and adding them to HL2, as well as keeping the gameplay how it was.

It should be noted that we will be tweaking certain aspects of the game to improve it or to come to terms with the PC enviroment. This will be noticed in that Maps will tweaked with the ability to Jump kept in mind, and some weapon modes will be changed, like the Sniper Rifles secondary function being "Crouch while zoomed", something that was helpful for consoles but really is uniportant in PC games (due to there being a single crouch key).

It also should be taken into concideration that maybe not ALL maps will be remade, or perhaps some will be given a complete overhall. If a map is deemed completely rediculous or unenjoyable we will either cut it out or take the general concept and rework it to make it playable.

Player model may be quite different too. Unless we can make Source support interchangable heads on torso's then we will be sticking with singular models, something I talk more about another time.

Oh, and there will be a few surprises (some added content for the people).

We arnt focused on finding others just now to work with us, as we are still organising a few things (although some renders arnt far away). However, if anyone is interested in perhaps providing artwork, or any job, they can give me a PM or Email and ask about it. Whilst most things are already there for reference, promotional artwork is always welcome and we'd be interested in having someone do that.

For those who plan to jump on the "Your ripping someone off" wagon, dont. We are completely aware we didnt create Perfect Dark or its content. This is not an attempt to rip off, but provide a Tribute to what we believe is one of the most enjoyable FPS Multiplayers ever created (even though it was console). We feel the PC community diserves to have the same experiance many consolers had, and that is why we are doing this.

Guns:
- Return of all original weapons, unless they are found useless.
- Removal/Replacing of some secondary modes.
- Ammo and Damage tweaks.
- Spanking new textures and effects (you should see what we have install for the Callipso, Farsight and Phoenix).
- HighPoly gun models.
- New weaponry.
- A certain HL2 weapon we felt was just too fun to loose.

Maps:
- Return of all original maps including the Goldeneye remakes, unless the are found unejoyable.
- Tweaking of maps to play well for quicker jumps/crouching.
- Maps tweaked to keep in mind the increased player count.
- "Select Weapons For Map" option to return.
- High-res map textures.
- More atmosphere to the maps (such as the inclusion of more objects that can be manipulated).
- New maps, some based on the PD Single Player, some based on other games, and others of complete original creation.

Sound:
- Selected original songs from PD will be reworked with real guitar, bass and keyboard behind them.
- Not all music tracks will return.
- Possibly some new tracks.
- New higher quality weapon sounds.
- Basically, new sounds for everything.

Player:
- Plenty of player models to pick from, all based on the original heads and torsos avaliable (custom head/torso isnt likely to be avaliable). A head and body from the original that looks good together will become one complete model. Eventually a competition will be run in which the winners will be able to select the head and body they liked the most to be modeled into the game and to be named after them.
- Hopefully return of player profiles.
- Player speeds to remain the same as original.

Gameplay:
- Original feel and speed. This will not turn into Quake3 or Counter-Strike, so fear not.
- Original game-mode to return.
- Tweaking of game-modes (such as case/flag locations).
- New game-modes.

For those that fear our tweaking will ruin weapons or maps, fear not. Weapon tweaking will only be done to smooth out some edges, and to make sure no weapon is 100% unbalanced in comparison to every other gun.
Map tweaks will not be something to worry about as favourite "areas" are certain to stay, just look much prettier ;)

EDIT: Garh, just read the PD post bellow. Sorry!
 
EatChildren said:
For those who plan to jump on the "Your ripping someone off" wagon, dont. We are completely aware we didnt create Perfect Dark or its content. This is not an attempt to rip off, but provide a Tribute to what we believe is one of the most enjoyable FPS Multiplayers ever created (even though it was console). We feel the PC community diserves to have the same experiance many consolers had, and that is why we are doing this.

http://www.halflife2.net/forums/showthread.php?t=17284

in the eyes of the law, whatever your reason, without permission you are ripping them off..

I wont lock your thread though cause your not a self centered dickhead like evansmp was lol. But yeah, you need to get permission to make a mod like this. So does the other PD one below.
 
The Dark Elf said:
http://www.halflife2.net/forums/showthread.php?t=17284

in the eyes of the law, whatever your reason, without permission you are ripping them off..

I wont lock your thread though cause your not a self centered dickhead like evansmp was lol. But yeah, you need to get permission to make a mod like this. So does the other PD one below.

Already had some contact with Microsoft and tomorrow I'll be ringing a couple of numbers.
 
Back
Top