chestburster
Newbie
- Joined
- Dec 4, 2004
- Messages
- 138
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hi
i´m working on my 1st 4 player dm map daddy´s playground and want to have a object which is breakable (it works right now).
it´s a little cabin that contains a shotgun and in order to leave the cabin, its floor needs to be shot. now i want the floor object to appear right after the player fell down.
i was thinking that a invisible trigger brush would be ideal for such tasks but i have no clue how it would have to be done.
can anybody help me with that?
here´s a picture of the situation:
thanks a lot in advance
i´m working on my 1st 4 player dm map daddy´s playground and want to have a object which is breakable (it works right now).
it´s a little cabin that contains a shotgun and in order to leave the cabin, its floor needs to be shot. now i want the floor object to appear right after the player fell down.
i was thinking that a invisible trigger brush would be ideal for such tasks but i have no clue how it would have to be done.
can anybody help me with that?
here´s a picture of the situation:

thanks a lot in advance