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You know, the idea of crowd stealth is fine, but I don't see why they have to discard classic stealth (shadows) to make it work. I mean, wouldn't it be better for having both if they could somehow work in unison? For example, if Assassin's Creed had a day/night cycle it could alternate between them, with slinking through crowds and trying to blend in during the day for want of shadows, and slinking through shadows and trying to remain unseen during the night for want of a crowd.
Ive played all the Splinter Cell's and for me Double Agent was the best, but this