StardogChampion
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http://www.gamesplanet.be/index.php?main=gp_article&info=gp_article&articleId=244&chk=5PAw0000V1Is Splinter Cell: Chaos Theory using the new Unreal Three engine?
Actually, we are using an updated version of the Splinter Cell 1 engine, an Unreal based engine. Since the end of the first Splinter Cell, we’ve been optimizing every aspect of the engine in order to get what we believe to be the current best technology. A lot of elements have been rebuilt from scratch such as the AI, thus providing a larger variety of reactions and more development flexibility. All the 3D rendering has been reworked, now managing normal mapping, per pixel lighting and specular effects to such an extent that you won’t be able to find this amount of detail in any of the released games today. Many other elements such as the rag doll Physics, Sound and animations have received major improvements. We feel we are working with the best tools and technologies at the moment, and we’re optimizing every aspect of the game to make it the best experience seen on Xbox to date.