Hello, I'm completly and totally lost on how to go about getting that 2d texture out of XSI so I can model it. I know how to apply a texture protection and a texture in the engine but now how to get it out of the XSI software and game-ready. Could anyone here tell me how to do this? Or link me to some tutorials that show how? (I've found one but it was pretty useless, it just told me what it is.)