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		ComputerSlayer
Guest
I have a map I started a while back that I originally designed for CS:S.  I don't really play CS:S that much anymore, so I'm porting it over for HL2 M and planning to finish it up.
M and planning to finish it up.
Some of the models don't carry over, which isn't a big deal since I was expecting that. However, some of the textures found in CS:S aren't found in HL2 M.
M.  
So, is there a way to grab these textures and import them? I spent several days working on texturing and I wouldn't want to have to redo all that work.
Here are the materials that are listed missing when I build the map:
	
	
	
		
Thanks
				
			Some of the models don't carry over, which isn't a big deal since I was expecting that. However, some of the textures found in CS:S aren't found in HL2
So, is there a way to grab these textures and import them? I spent several days working on texturing and I wouldn't want to have to redo all that work.
Here are the materials that are listed missing when I build the map:
		Code:
	
	material "cs_havana/tunnelplaster03" not found
material "wood/offdesktop" not found
material "de_piranesi/pi_wood4" not found
material "de_chateau/wall04pnl01" not found
material "de_piranesi/marblefloor08" not found
material "cs_havana/pllra" not found
material "models/props/cs_office/light_inset" not found
Material not found!: MODELS/PROPS/CS_OFFICE/LIGHT_INSETThanks
 
					
				 
						 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		